Head First Swift: A Learner's Guide to Programming with Swift

Head First Swift: A Learner's Guide to Programming with Swift

by Paris Buttfield-Addison, Jonathon Manning
Head First Swift: A Learner's Guide to Programming with Swift

Head First Swift: A Learner's Guide to Programming with Swift

by Paris Buttfield-Addison, Jonathon Manning

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Overview

What will you learn from this book?

Swift is best known as Apple's programming language of choice for developing apps on iOS, iPadOS, macOS, watchOS, and tvOS. But it's far more versatile than that. Open source Swift is also gaining ground as a language for systems programming and server-side code, and it runs on Linux and Windows. So where do you start? With Head First Swift, you'll explore from the ground up: from collecting and controlling data to reusing code, producing custom data types, and structuring programs and user interfaces with SwiftUI by building safe, protocol-driven code. With Swift under your belt, you'll be ready to build everything from mobile and web apps to games, frameworks, command-line tools, and beyond.

What's so special about this book?

If you've read a Head First book, you know what to expect—a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn Swift through a multisensory experience that engages your mind rather than a text-heavy approach that puts you to sleep.


Product Details

ISBN-13: 9781491922859
Publisher: O'Reilly Media, Incorporated
Publication date: 12/28/2021
Pages: 436
Sales rank: 640,898
Product dimensions: 8.00(w) x 9.25(h) x (d)

About the Author

Paris Buttfield-Addison is a mobile app engineer, game designer, and researcher with a passion for making technology simpler and as engaging as possible. Paris recently submitted a PhD investigating how people use tablets for information management.

Jon Manning is a world renown iOS development trainer and writer, game designer and mobile software engineering wizard.



He has co-authored two books on mobile development and enjoys re-implementing such things as OpenGL and the Objective-C runtime (in his spare time).



Jon is also a researcher in Human-Computer Interaction working towards a PhD.
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