Mark Guzdial and Barbara Ericson draw on their innovative work at Georgia Tech, work that has significantly improved student success, and earned the recognition of the National Science Foundation. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.
Open-ended assignments are designed to motivate, promote creativity, and encourage collaboration and friendly competition, using the simple, intuitive, lightweight DrJava development environment. At the same time, students learn to create robust, efficient Java code for any IDE or platform.
Skills include:
- fundamentals of object development
- loops, arrays, and matrices
- drawing with Java’s Graphics and Graphics2D classes
- generating HTML databases and using basic SQL queries
- understanding and modifying algorithms
- program performance and reliability
A dual-platform CD-ROM (for Macintosh ® and Windows ®) includes raw media materials and programming source code for the book’s exercises and all necessary software, including Sun Microsystems’ Java 2 Platform, Standard Edition and more.
Mark Guzdial and Barbara Ericson draw on their innovative work at Georgia Tech, work that has significantly improved student success, and earned the recognition of the National Science Foundation. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.
Open-ended assignments are designed to motivate, promote creativity, and encourage collaboration and friendly competition, using the simple, intuitive, lightweight DrJava development environment. At the same time, students learn to create robust, efficient Java code for any IDE or platform.
Skills include:
- fundamentals of object development
- loops, arrays, and matrices
- drawing with Java’s Graphics and Graphics2D classes
- generating HTML databases and using basic SQL queries
- understanding and modifying algorithms
- program performance and reliability
A dual-platform CD-ROM (for Macintosh ® and Windows ®) includes raw media materials and programming source code for the book’s exercises and all necessary software, including Sun Microsystems’ Java 2 Platform, Standard Edition and more.

Introduction to Computing and Programming with Java: A Multimedia Approach
592
Introduction to Computing and Programming with Java: A Multimedia Approach
592Product Details
ISBN-13: | 9780131496989 |
---|---|
Publisher: | Pearson Education |
Publication date: | 04/07/2006 |
Series: | GOAL Series |
Edition description: | BK&CD-ROM |
Pages: | 592 |
Product dimensions: | 291.34(w) x 358.27(h) x 43.31(d) |