Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. If you are a seasoned graphics artist aiming to deepen your understanding of modern graphics libraries, you will find numerous complex concepts covered meticulously with vivid illustrations.

The book encompasses various topics, including:

- The Need for WebGL

- Why Web-Based 3D Graphics?

- GPU Programming Architecture

- Mathematical Background for Animations (Transformations)

- Applying Transformations through WebGL

- Adding Realism with Colours and Textures

- Fundamentals of 3D Graphics

- Applying 3D Graphics with WebGL

- THREE JS Framework

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Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. If you are a seasoned graphics artist aiming to deepen your understanding of modern graphics libraries, you will find numerous complex concepts covered meticulously with vivid illustrations.

The book encompasses various topics, including:

- The Need for WebGL

- Why Web-Based 3D Graphics?

- GPU Programming Architecture

- Mathematical Background for Animations (Transformations)

- Applying Transformations through WebGL

- Adding Realism with Colours and Textures

- Fundamentals of 3D Graphics

- Applying 3D Graphics with WebGL

- THREE JS Framework

35.0 In Stock
Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

by Dr Bhupendra Singh, Alind
Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

Learn 3D Graphics Programming for the Web Using WebGL: The underlying graphics library for building the metaverse on the web.

by Dr Bhupendra Singh, Alind

Paperback

$35.00 
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Overview

This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. If you are a seasoned graphics artist aiming to deepen your understanding of modern graphics libraries, you will find numerous complex concepts covered meticulously with vivid illustrations.

The book encompasses various topics, including:

- The Need for WebGL

- Why Web-Based 3D Graphics?

- GPU Programming Architecture

- Mathematical Background for Animations (Transformations)

- Applying Transformations through WebGL

- Adding Realism with Colours and Textures

- Fundamentals of 3D Graphics

- Applying 3D Graphics with WebGL

- THREE JS Framework


Product Details

ISBN-13: 9798891865075
Publisher: Notion Press
Publication date: 11/23/2023
Pages: 234
Product dimensions: 6.00(w) x 9.00(h) x 0.64(d)
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