Learn to Program
What do programs tell computers to do? And how are they written?

Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills! Self-directed projects and activities help kids learn the basics of coding.

What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.

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Learn to Program
What do programs tell computers to do? And how are they written?

Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills! Self-directed projects and activities help kids learn the basics of coding.

What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.

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Overview

What do programs tell computers to do? And how are they written?

Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills! Self-directed projects and activities help kids learn the basics of coding.

What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.


Product Details

ISBN-13: 9781512416015
Publisher: Lerner Publishing Group
Publication date: 08/01/2016
Series: Kids Get Coding Series
Edition description: Reprint
Pages: 24
Product dimensions: 5.50(w) x 8.40(h) x 0.60(d)
Lexile: 780L (what's this?)
Age Range: 8 - 9 Years

About the Author

Author Heather Lyons is a co-founder of blue{shift} coding, a company specializing in teaching coding to young programmers. You can read more about blue{shift} at blueshiftcoding.com.

Author Elizabeth Tweedale is a co-founder of blue{shift} coding, a company specializing in teaching coding to young programmers. You can read more about blue{shift} at blueshiftcoding.com.

Alex Westgate is an illustrator, designer, and artist working and living in Toronto, ON. He has worked with the BBC, Royal Canadian Mint, Reader's Digest, Western Union, AT&T, the Washington Post, and Hachette.

Table of Contents

Getting Started 3

What Is a Program? 4

Computer Languages 6

Rules to Follow 8

Program Bugs 10

IF, THEN, and ELSE 12

Moving Around 14

Giving Instructions 16

Writing a Program 18

Problem Solving 20

Extension Activities 22

Words to Remember 22

Activity Answers 23

Index 24

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