Maker Literacy: A New Approach to Literacy Programming for Libraries

Maker Literacy: A New Approach to Literacy Programming for Libraries

by Lynn Pawloski, Cindy Wall


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Maker Literacy: A New Approach to Literacy Programming for Libraries by Lynn Pawloski, Cindy Wall

This book takes the creativity and inventiveness of the maker movement and applies that energy in a new way to help children learn across all subject areas as well as broaden their world view.

• Addresses the avid interests of youth in technology

• Provides librarians with a practical resource for incorporating tech literacy into storytime and other youth programs

• Gives librarians a programming tool to use with makerspaces that can be used to integrate them with all areas of learning

Product Details

ISBN-13: 9781440843808
Publisher: Libraries Unlimited
Publication date: 11/30/2016
Pages: 116
Product dimensions: 6.90(w) x 9.90(h) x 0.50(d)

About the Author

Lynn Pawloski is coauthor of The Maker Cookbook: Recipes for Children's and ‘Tween Library Programs, has been contributor to Public Libraries magazine, and has spoken at numerous library and education conferences.

Cindy Wall has been head of children's services at the Southington Library since 2001.

Table of Contents

Introduction ix

1 eTots: An iPad or Tablet Story Time for Children Aged Two to Five 1

Theme 1: Frogs 6

Theme 2: Sandra Boynton's Musical eTots 7

Theme 3: Robots 8

2 It's Not Just for Kids: A Program for Children Aged Four to Six and Their Parents or Caregivers to Attend Together 11

Spin a Yarn 11

Lascaux Caves 14

Book Your Flight Soon 16

3 Use Your Words: Multi-Activity Program for Emerging Readers Aged Four to Six to Reinforce Basic Literacy Skills Using Technology, Art, and Filmmaking 19

You've Got Mail! 19

Alphabet Mash-up 21

Action: Take Three 27

4 Rookie Readers 2.0: Book Discussion, App Exploration, and Art Workshop for Children Aged Five to Six 31

I lust Need a Little Space 31

You Must Be This Tail to Ride 33

Any More Questions? 34

5 SKILL: Discovering Engineering, Art, and Design to Increase the Visual Literacy of Children Aged Five to Seven 37

Friendships Are the (Bow) Ties That Bind 37

Tiny Houses, Big Design 39

Testing, Testing 41

6 ARTeractive Books: A Program for Children Aged Six to Seven Centered on an Interactive Book or Book App 43

One Planet, Two Planet, Red Planet, Blue Planet 44

Poetry on Wheels 45

Leggo My Eggloo 47

7 Kidz Kode: Introducing Computer Coding through Stories and Storytelling for Children Aged Six to Eight 49

Once Upon a Code 49

Good Things Come in Small Packages 52

Art: Human versus Machine 53

8 No Reading Required: A Booktalk and Transmedia Program Encouraging and Exciting Reluctant Readers Aged Seven to Ten 57

What Iceberg? 58

Lunch Is the Most Important Meal of the Day 61

Get Me Outta Here! 62

9 Guest Reader Day: Supplementing Traditional Class Visits with Technology 65

Choose Your Own APPventure 65

The Wonderful Wizard of Osmo 66

New Bots on the Block 67

10 There Was a Fine Town That Swallowed a Book: A One Book, One

Town Program for Kids 69

Fall Family Reading Kick-Off: Pet Parade 71

eTots: eBugs 73

Rookie Readers 2.0: Said the Spider to the Fly 76

SKILL: Name That Time 79

Yummy! 81

Pixels and Pencils: You Light Up My Life 84

MakerLab: Stuff It! 85

Draw Like a Pro 86

Green Screen Films: As Seen on TV 86

Story walk" 87

Simultaneous All-Ages Finale 88

11 Mission: MakerSpace: A Space-Themed Literacy MakerSpace for Children 91

APPendix 97

Technology Glossary 111

Index 113

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