Mastering Adobe Captivate 6 is a comprehensive guide to creating SCORM-compliant demonstrations, simulations and quizzes with Adobe Captivate. The sample projects demonstrate each and every feature of Adobe Captivate giving you the expertise you need to create and deploy your own professionalquality e-learning courses.
Mastering Adobe Captivate 6 will guide you through the creation of three e-learning projects including a demonstration, a simulation and a SCORM-compliant quiz. The first part of the book will drive you through the main three steps of the Captivate production process. In the first step, we will use the powerful capture engine of Captivate to generate the needed slides and screenshots. In the second step, we will enhance our slides and screenshots using the objects provided by Captivate. These objects include animations, interactions, videos and more. In the third step, we will make our project available to the outside world by publishing it in various formats including Adobe Flash PDF, video, and even HTML 5. The second part of the book will focus on the advanced tools of Captivate. These tools include the questions slides that make up a quiz, SCORM and AICC compliance, localization of your e-Learning content and widgets among others. In the last chapter, you we will unleash the true power of Captivate by using the variables and the advanced actions to create a unique e-Learning experience.
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About the Author
Trained as an Elementary school teacher, Damien began his career in 1998 teaching French in two elementary public schools in Louisiana. Back in his home country of Belgium, Damien worked as an IT trainer and acquired the status of Adobe Certified Trainer on ColdFusion, DreamWeaver, Acrobat and Captivate. Today, Damien teaches multimedia at IHECS, a Brussels-based higher education school of communication where he was recently asked to implement e learning. He also runs his own software training company that provides training on Adobe Products and e-learning consultancy for various customers. Damien is a big time music lover and sometimes works as a live mixing engineer.
Most Helpful Customer Reviews
I've purchased many software books, and they always ended up on my bookshelf at work, making me look smart but really just collecting dust. I started a new job recently and have to learn Captivate quickly - I haven't been able to put this book down! It's a very easy-to-follow guide that takes you through all of the features of Captivate 6 with lots of opportunity for hands-on practice. The author even gives links to blogs and other resources should the user want additional, more in-depth information. This will be the first manual that I actually read cover-to-cover...and at the end, I am confident that I will be able to create stylish, focused, content-rich eLearning courses that will impress my new boss! Side note - I actually have Captivate 7 - this book still works flawlessly! The reason I didn't give it a five-star rating is there are a number of grammatical errors, which, given the amount of editing I'm sure this book went through, is just irritating. Other than that - no complaints!
I do like the fact that the book emphasises from the get go who you and your users really are. Instead of you being the developer or programmer, it makes a point of calling you the teacher. While your users are really students or learners. What this does is define the mindset that the book is not intended for a programmer but for a schoolteacher who typically has quite a different background. While the size of the book can seem daunting, there is no coding per se. Its heft is due to the showing to you of how to use most of the options within this version 6 of Captivate. As you might appreciate, that version number indicates a mature product which, inevitably I guess for software, means an ever increasing array of things possible. Luckily, you do not need to read and understand and remember all of the book, or even most of it, to do useful things for the students. The text talks about the storyboarding needed for a production process. This is a term from filmmaking, for indeed Captivate can be used to emulate the process. But perhaps you do not need all this for your first projects. You might just try looking at chapter 2 on slide capturing, assuming that you have a set of slides. More complexity comes later, like in chapter 4, where you can add interactivity, so that the student has to do or type something, and the program halts while waiting for this input. En passant, I should add that the narrative has a tedious aspect. The author keeps doing the nonsense about using both genders to describe the teacher or student, as in "whatever action he/she performed". Well meaning but has a jarring bureaucratic feel to it. Like you are reading some official document constrained by political correctness. Instead, from a stylistic viewpoint, the author should just pick a gender and stick to it. All this does however show a shortcoming of English. There is no gender neutral term to encompass both he and she, unless you want to use 'it', which is rarely chosen since that suggests inanimate objects. If it is any consolation, other European languages are even worse, since those have nouns with inherent gender and the spellings of non-noun words are often a function of the gender of the relevant noun. So in English while we might differ over which noun to use, everything else in the sentence remains the same. The Text to Speech [TTS] aspect of Captivate is nice and a strong technical achievement. But be careful. While TTS has made advances in recent years, sound produced from the input of text still can seem artificial and robotic. The pauses between words can often be stilted and unnatural. Even the best TTS can be discerned from recorded natural audio, and this difference can be picked up by kids quite easily. Which is not to say that you should not use the TTS option in Captivate. Just be aware of its limitations. If you decide to use TTS, perhaps do so sparingly. Try not to subject your students to many minutes of this. The use of HTML5 in Captivate 6 greatly simplifies the inclusion of video and audio into a web page. One advantage of going thru this book is that you learn how easy HTML5 really is for doing this. Separately from whatever you are making for a classroom. So this is a nice way to upgrade your computing skills for more general uses.