Mobile Applications Development: With Python in Kivy Framework
The book covers the concepts of Python programming language along with mobile application development. Starting from fundamentals, the book continues with the explanation of mobile app development using Kivy framework. All the chapters offer questions and exercises for to better understanding of the subject. At the end of the book some hands-on projects are given to help the readers to improve their programming and project development skills.
1136797518
Mobile Applications Development: With Python in Kivy Framework
The book covers the concepts of Python programming language along with mobile application development. Starting from fundamentals, the book continues with the explanation of mobile app development using Kivy framework. All the chapters offer questions and exercises for to better understanding of the subject. At the end of the book some hands-on projects are given to help the readers to improve their programming and project development skills.
70.99 In Stock
Mobile Applications Development: With Python in Kivy Framework

Mobile Applications Development: With Python in Kivy Framework

Mobile Applications Development: With Python in Kivy Framework

Mobile Applications Development: With Python in Kivy Framework

Paperback

$70.99 
  • SHIP THIS ITEM
    In stock. Ships in 3-7 days. Typically arrives in 3 weeks.
  • PICK UP IN STORE

    Your local store may have stock of this item.

Related collections and offers


Overview

The book covers the concepts of Python programming language along with mobile application development. Starting from fundamentals, the book continues with the explanation of mobile app development using Kivy framework. All the chapters offer questions and exercises for to better understanding of the subject. At the end of the book some hands-on projects are given to help the readers to improve their programming and project development skills.

Product Details

ISBN-13: 9783110689389
Publisher: De Gruyter
Publication date: 12/16/2020
Series: De Gruyter STEM
Pages: 359
Product dimensions: 6.69(w) x 9.45(h) x (d)
Age Range: 18 Years

About the Author

Tarkeshwar Barua, Ruchi Doshi, Kamal Kant Hiran, BlueCrest UniversityCollege, Liberia.

Table of Contents

Preface V

Author's Biography XV

1 Introduction of Python 1

1.1 Wht Python 1

1.1.1 Drawbacks of Python 1

1.2 History of Python 2

1.3 Major features of Python 2

1.3.1 What is new in upcoming Python 3.8 3

1.4 Market demand 7

1.5 Why Python in mobile app development? 9

1.6 Python versions 11

1.7 Architecture of python application 11

1.8 System requirement 13

1.9 Installation of python in various platform 13

Installation in widows 13

Installation in Linux 13

Installation in Mac 14

1.10 Creating First Hello World app 14

1.10.1 Basic operations in python prompt 17

1.11 Anatomy of Python program 17

1.12 IDLE 18

1.13 User input 18

1.14 Installing external modules using pip 18

Summary 19

Key terms 20

Review questions 20

Exercise 21

2 Python basics 24

2.1 Variables 24

2.2 Data types 26

2.2.1 Booleans 28

2.2.2 Integer 28

2.2.3 Float 28

2.2.4 String 28

2.2.5 None 29

2.3 Block indentation 29

2.4 Math calculations 30

2.5 Operators 31

2.6 String operations 31

2.7 Indexing 32

2.8 Slicing 33

2.9 Concatenation 33

2.10 Single-line and multiline comments 33

2.11 Functions 34

2.11.1 Built-in functions 34

2.11.2 User-defined functions 35

2.11.3 Function with argument 36

2.11.4 Flow of execution 36

2.11.5 Default values 36

2.12 Return value 37

2.13 Type-casting 38

2.14 Disassembler 38

2.15 Lambda keyword 39

Summary 40

Key terms 40

Review questions 41

Exercise 41

3 Conditions and loops 45

3.1 If and else and conditional statements 45

3.1.1 Nested if-else 47

3.2 Loops 48

3.2.1 For loop 48

3.2.2 While loop 49

3.3 Break and continue statement 49

3.4 Collections 50

3.4.1 Tuples 51

3.4.2 Lists 52

3.4.3 Sets 54

3.4.4 Frozen sets 55

3.4.5 Byte 56

3.4.6 Byte array 56

3.4.7 String 57

3.4.8 Dictionaries 58

3.4.9 Arrays 60

3.5 Date and time 61

Summary 61

Key terms 62

Review questions 62

Exercise 62

4 Object-oriented programming (OOP) 65

4.1 Object-oriented programming (OOP) 65

4.2 Class-65

4.3 Object 66

4.4 Functions 66

4.5 Abstraction 68

4.5.1 Abstract class 69

4.5.2 Interface 70

4.6 Polymorphism 73

4.6.1 Overloading 75

4.6.2 Overriding 76

4.7 Encapsulation 78

4.8 Inheritance 79

4.9 Access modifier/specifier 80

4.10 Decorator 81

4.10.1 @classmethod decorator 82

4.10.2 @staticmethod decorator 83

Summary 83

Key terms 84

Review questions 84

Exercise 85

5 Standard libraries 88

5.1 File operations using native 88

5.1.1 Writing file 89

5.2 OS module 89

5.3 Exception handling 91

5.3.1 User-defined exceptions 92

5.4 Import standard Python modules and packages 92

5.4.1 Creating a module 93

5.4.2 Packages 93

5.5 Regulat expression 95

5.6 Math module 97

5.6.1 Writing documentation for module 98

5.7 JSON 99

5.8 SQLite 101

5.9 SQLAIchemy 103

Summary 104

Key terms 104

Review questions 105

Exercise 106

6 Getting started with Kivy 109

6.1 Why cross-platform? 109

6.2 What is Kivy 109

6.3 Why Python in mobile app 109

6.4 Kivy architecture 110

6.5 Python developed mobile apps 113

6.6 History of Kivy 114

6.7 Why not Cordova 114

6.8 Kivy versions 114

6.9 How it is different from the cross-platform app framework 114

6.10 System requirement 115

6.11 Installation of Kivy 115

6.11.1 Installation in Windows? 115

6.11.2 Installation in Mac OS? 115

6.11.3 Installation in Linux? 116

6.11.4 What are Wheels and pip? 117

6.11.5 Cython installation in Linux? 118

6.11.6 Verifying installation 118

6.12 Creating the First Hello World App 118

6.12.1 Event handling in Kivy 119

6.12.2 Event dispatcher 119

6.12.3 Main loop 119

6.12.4 Custom events 120

6.13 Anatomy of Kivy 121

6.13.1 Running Kivy application 122

6.13.2 Listing and uninstalling Kivy 124

Summary 125

Key terms 126

Review questions 126

Exercise 127

7 Kivy basics 130

17.1 Configuring environment 130

17.2 Configure Kivy and how to import Kivy library 140

17.3 First app 142

7.3.1 Widgets 145

7.3.2 Custom widgets 146

7.4 Orientation horizontal and vertical 147

7.4.1 Size-hint, pos_hint 149

7.4.2 Pos_hint 152

7.4.3 FileChooser 154

7.5 Super, padding,__init__, add_widget 158

7.5.1 Super 158

7.5.2 __init__ 159

7.5.3 Add_widget 161

Summary 162

Key terms 163

Review questions 163

Exercise 164

8 Layouts 167

8.1 What is the layout 167

8.2 Box layout 167

8.3 Float layout 170

8.4 Anchor layout 175

8.5 Grid layout 178

8.6 Relative layout 181

8.7 Stack layout 184

8.8 Page layout 184

Summary 186

Key terms 186

Review questions 186

Exercise 187

9 Designing user interfaces 190

9.1 What is UI (user interface) components 190

9.2 Buttons 190

9.3 Labels 193

9.4 ListView 196

9.4.1 RecyclerView 197

9.5 Image 201

9.6 Events and properties 202

9.7 Fonts and their properties 204

9.8 Popup menu 204

9.9 TextInput 206

9.10 ScrollView 207

9.11 Kivy clock 208

Summary 209

Key terms 210

Review questions 210

Exercise 210

10 UX widgets 213

10.1 ActionBar and slider 213

10.2 Checkbox and text on window 215

10.2.1 Toggle button 219

10.2.2 TreeView 222

10.3 Radio/checkbox button and label management 224

10.4 ProgressBar and carousel 228

Kivy clock 230

10.4.1 Custom ProgressBar 231

10.4.2 Carousel layout 234

10.4.3 Scatter 237

10.5 Canvas 239

10.6 AsyncImage 241

10.7 Spinner 243

10.8 Accordion 244

10.9 Switching between two screens 245

Summary 247

Key terms 249

Review questions 250

Exercise 250

11 Graphics handling 253

11.1 Graphics 253

11.2 Interacting with another framework 256

11.3 Modules 260

11.4 Network support 261

11.5 Storage tool 262

11.6 Rotate clock and rotate speed 264

11.7 Triggered events 266

11.8 Animations 268

11.9 Audio 270

11.10 Video 271

Annotation 276

Summary 276

Key terms 278

Review questions 279

Exercise 279

12 Packaging app for various platforms 282

12.1 Adding behaviour with mixin class 282

12.1.1 Packaging application 284

12.1.2 Testing application with android device 285

12.1.3 Packaging for android 291

12.1.4 Plyer 303

12.2 Building an android APK on OS X 304

12.3 Package licensing 305

12.4 Packaging application using Kivy launcher 305

12.5 External libraries 306

12.6 Python application testing 306

12.7 Release on the market 311

12.8 Kivy application testing 311

Summary 311

Key terms 313

Review questions 314

Exercise 314

13 Sample project 318

13.1 Introduction of git 318

13.2 Implementation of git 318

13.3 Sample project 1 320

Sample project 2 324

13.4 Kivy catalog 327

13.5 Creating my own screen 335

13.6 Project game 336

Bibliography 341

Index 343

From the B&N Reads Blog

Customer Reviews