Object-Oriented Graphics: From GKS and PHIGS to Object-Oriented Systems
At present, object-oriented programming is emerging from the research laboratories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an objectoriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kerneldoes it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics systems available. If it is desired to develop a complex graphics application embedded in a window-oriented system then it is still necessary to work with elementary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
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Object-Oriented Graphics: From GKS and PHIGS to Object-Oriented Systems
At present, object-oriented programming is emerging from the research laboratories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an objectoriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kerneldoes it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics systems available. If it is desired to develop a complex graphics application embedded in a window-oriented system then it is still necessary to work with elementary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
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Object-Oriented Graphics: From GKS and PHIGS to Object-Oriented Systems
236
Object-Oriented Graphics: From GKS and PHIGS to Object-Oriented Systems
236Paperback(Softcover reprint of the original 1st ed. 1990)
$109.99
109.99
In Stock
Product Details
ISBN-13: | 9783642842498 |
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Publisher: | Springer Berlin Heidelberg |
Publication date: | 12/25/2011 |
Series: | Symbolic Computation |
Edition description: | Softcover reprint of the original 1st ed. 1990 |
Pages: | 236 |
Product dimensions: | 6.69(w) x 9.53(h) x 0.02(d) |
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