Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more
With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web.

Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs.

  • Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques
  • Create effective user interfaces for touch devices and different resolution displays
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms
  • Bypass the browser to create native web apps, ebooks, and PhoneGap applications
  • Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World
1142962866
Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more
With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web.

Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs.

  • Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques
  • Create effective user interfaces for touch devices and different resolution displays
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms
  • Bypass the browser to create native web apps, ebooks, and PhoneGap applications
  • Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World
49.99 In Stock
Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more

Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more

by Maximiliano Firtman
Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more

Programming the Mobile Web: Reaching Users on iPhone, Android, BlackBerry, Windows Phone, and more

by Maximiliano Firtman

Paperback(Second Edition)

$49.99 
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Overview

With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web.

Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs.

  • Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques
  • Create effective user interfaces for touch devices and different resolution displays
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms
  • Bypass the browser to create native web apps, ebooks, and PhoneGap applications
  • Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World

Product Details

ISBN-13: 9781449334970
Publisher: O'Reilly Media, Incorporated
Publication date: 04/08/2013
Edition description: Second Edition
Pages: 742
Product dimensions: 6.90(w) x 9.10(h) x 1.60(d)

About the Author

Maximiliano Firtman, @firt, is a developer focused on mobile and HTML5 development. He is a trainer in mobile technologies and founder of ITMaster Professional Training. He is the author of many books, including Programming the Mobile Web (O'Reilly). He has spoken at international conferences such as OSCON, Velocity, Breaking Development, GOTO Europe, Campus Party, QCon, and Adobe en Vivo.



He has been an Adobe Community Professional since 2011 and a Nokia Developer Champion since 2006, and he has developed many mobile-related projects, such as MobileHTML5.org, MobileTinyURL.com, and iWebInspector.com. He maintains a mobile web development blog at MobileXweb.com.



He is an expert in native and HTML5 web development, including iOS, Android, PhoneGap, and jQuery technologies.

Table of Contents

  • Preface
  • Chapter 1: The Mobile Jungle
  • Chapter 2: Understanding the Mobile Web
  • Chapter 3: Browsers and Web Platforms
  • Chapter 4: Tools for Mobile Web Development
  • Chapter 5: Architecture and Design
  • Chapter 6: Markups and Standards
  • Chapter 7: Basics of Mobile HTML5
  • Chapter 8: HTML5 Forms
  • Chapter 9: Feature and Device Detection
  • Chapter 10: Images and Media
  • Chapter 11: CSS for Mobile Browsers
  • Chapter 12: JavaScript Mobile
  • Chapter 13: Offline Apps, Storage, and Networks
  • Chapter 14: Geolocation and Maps
  • Chapter 15: Device Interaction
  • Chapter 16: Native and Installed Web Apps
  • Chapter 17: Content Delivery
  • Chapter 18: Debugging and Performance
  • Chapter 19: Distribution and Social Web 2.0
  • MIME Types for Mobile Content
  • Colophon

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