Shardfall: The Shardheld Saga
Muus is only a thrall, a chattel without rights, but he knows the small, blue shard he picked up belongs to him alone. Kjelle, heir to the Lord of a rich mininghold, is strong, and covetous of his thrall's tantalizing find. The one's greed causes an avalanche that leaves both young men marooned on an icy mountain slope. The other's commonsense saves their lives from cold and starvation.Now the antagonists are bound together on a danger-laden journey to a lost and burning land, where Muus needs to connect the skyshard to the Kalmanir, the standing stone that is the world's fount of all magic. The Kalmanir's time is almost up and it urgently needs to be replenished before the magic of Gods and men runs out. The two antagonists have to learn to trust each other, for all around them, enemies abound. Rebels threaten both the kingdom and Kjelle's holding, and a tribe of mad idolaters is trying to recall the banned primordial Old Gods. Even more imminent is Muus' danger, for it comes from nearby, from the shard itself.Muus is the only one person in the world who can wield the powerful skyshard. Will he succeed with Kjelle's help to reach the standing stone before the world's magic dies?Shardfall is an epic, non-gritty journey through a wild, snowy land. Each of the four main characters, Muus, Kjelle, the young wisewoman Birthe with her baby son Buí and the naive Tuuri, who serves the enemy, will have to overcome not only the dangers of their journey, but also their own shortcomings.----My thanks go to: Cover Designer: Jos Weijmer, JW Artstudio, MaastrichtLine-Editor: Debra Doyle PhD, Dr Doyle's Editorial amd Critique Services
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Shardfall: The Shardheld Saga
Muus is only a thrall, a chattel without rights, but he knows the small, blue shard he picked up belongs to him alone. Kjelle, heir to the Lord of a rich mininghold, is strong, and covetous of his thrall's tantalizing find. The one's greed causes an avalanche that leaves both young men marooned on an icy mountain slope. The other's commonsense saves their lives from cold and starvation.Now the antagonists are bound together on a danger-laden journey to a lost and burning land, where Muus needs to connect the skyshard to the Kalmanir, the standing stone that is the world's fount of all magic. The Kalmanir's time is almost up and it urgently needs to be replenished before the magic of Gods and men runs out. The two antagonists have to learn to trust each other, for all around them, enemies abound. Rebels threaten both the kingdom and Kjelle's holding, and a tribe of mad idolaters is trying to recall the banned primordial Old Gods. Even more imminent is Muus' danger, for it comes from nearby, from the shard itself.Muus is the only one person in the world who can wield the powerful skyshard. Will he succeed with Kjelle's help to reach the standing stone before the world's magic dies?Shardfall is an epic, non-gritty journey through a wild, snowy land. Each of the four main characters, Muus, Kjelle, the young wisewoman Birthe with her baby son Buí and the naive Tuuri, who serves the enemy, will have to overcome not only the dangers of their journey, but also their own shortcomings.----My thanks go to: Cover Designer: Jos Weijmer, JW Artstudio, MaastrichtLine-Editor: Debra Doyle PhD, Dr Doyle's Editorial amd Critique Services
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Shardfall: The Shardheld Saga

Shardfall: The Shardheld Saga

Shardfall: The Shardheld Saga

Shardfall: The Shardheld Saga

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Overview

Muus is only a thrall, a chattel without rights, but he knows the small, blue shard he picked up belongs to him alone. Kjelle, heir to the Lord of a rich mininghold, is strong, and covetous of his thrall's tantalizing find. The one's greed causes an avalanche that leaves both young men marooned on an icy mountain slope. The other's commonsense saves their lives from cold and starvation.Now the antagonists are bound together on a danger-laden journey to a lost and burning land, where Muus needs to connect the skyshard to the Kalmanir, the standing stone that is the world's fount of all magic. The Kalmanir's time is almost up and it urgently needs to be replenished before the magic of Gods and men runs out. The two antagonists have to learn to trust each other, for all around them, enemies abound. Rebels threaten both the kingdom and Kjelle's holding, and a tribe of mad idolaters is trying to recall the banned primordial Old Gods. Even more imminent is Muus' danger, for it comes from nearby, from the shard itself.Muus is the only one person in the world who can wield the powerful skyshard. Will he succeed with Kjelle's help to reach the standing stone before the world's magic dies?Shardfall is an epic, non-gritty journey through a wild, snowy land. Each of the four main characters, Muus, Kjelle, the young wisewoman Birthe with her baby son Buí and the naive Tuuri, who serves the enemy, will have to overcome not only the dangers of their journey, but also their own shortcomings.----My thanks go to: Cover Designer: Jos Weijmer, JW Artstudio, MaastrichtLine-Editor: Debra Doyle PhD, Dr Doyle's Editorial amd Critique Services

Product Details

ISBN-13: 9789491730030
Publisher: Red Rune Books
Publication date: 06/07/2013
Series: The Shardheld Saga , #1
Pages: 142
Product dimensions: 5.98(w) x 9.02(h) x 0.30(d)

About the Author

Paul E. Horsman is a Dutch fantasy author, born on June 22 1952 in Bussum, The Netherlands. He served his country as a soldier in Surinam and was a scoutmaster for over 30 years. After many years in business, he worked from 1995 to 2012 in education. Since 2012 he is a professional writer. SF and Fantasy fascinated him since High School, but only in 2007 he took the first steps in what ultimately would become the fantasy world of the kingdom of Rhidauna. The first three books of his series The Shadow of the Revenaunt were published in The Netherlands in 2012 and 2013. Especially for the international market, Horsman writes a new series, The Shardheld Saga, of which book #1, Shardfall, appeared in June 2013.
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