Table of Contents
Introduction 7
Part One:Perspective 11
1: What Practice Is and Isn't 12
2: Behind the Curtain 16
3: The Surge 19
4: Lucky or Good? 22
5: 10,000 Hours 25
Part Two:
Science Merges With Art 27
6: The Merge 28
7: Mindset 35
8: Blocked or Random 39
9: Chunking 44
10: Novelty and Surprise 48
11: Getting Good at Being Bad 52
12: Gamification 55
13: Premack That 58
14: Three Ps 61
15: SMART Practice Triangle 65
Part Three:
SMART Practice Core System
16: Intro to System
17: Skill Goal: System Part 1
18: Skillbox Inventory: System Part 2
19:SMART Zone Schedule: System 3
20: SMART Steps: System Part 4
Part Four: Overcoming Obstacles
21: The Practice Minefield 22: Distractions
23: Frustration
24: Procrastination
25: Find Your Johnson 26: Time Enough
Part Five:
Tools, Tips and Techniques
27: Practice Notebook
28: Make it Easy
29: Instructors and Coaches
30: Four R Circle
31: Skill Tree
32: 1%
33: Right, Wrong, Right
34: Practice it Like You Will Perform it 35: Super Slo-Mo
36: The Edge
37: Bump the Ceiling 174
38: Play it Backwards 178
39: Play in the Dark 180 4
0: Play Like Carl 183
41: 5 Times Perfect 187
42: Perspective 189
43: Bored? 194
44: Gratitude 196
45: Conclusion 199
Acknowledgements 207
About the Author 209