The Heart of A Plague Tale: A Visual Making-Of
Serving as a combination of art book and making-of book, the Heart of a Plague Tale collection takes a deep dive into the design, universe, and gameplay mechanics of the world, backed by never-before-released information and comments from the game’s development team.
A Plague Tale: Innocence was a landmark creation in Asobo Studio’s history, giving players around the world a glimpse of the expertise and personality of an obscure design team from Bordeaux. They took a risk by setting the game in medieval France with a complex narrative and ambitious aesthetics - and it paid off. Developing the sequel, A Plague Tale: Requiem, set Asobo against new creative and technical challenges, but their objective remained unchanged: Using video games as a medium to tell a poignant, cruel, and memorable story that, at its heart, is deeply, unabashedly human.
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A Plague Tale: Innocence was a landmark creation in Asobo Studio’s history, giving players around the world a glimpse of the expertise and personality of an obscure design team from Bordeaux. They took a risk by setting the game in medieval France with a complex narrative and ambitious aesthetics - and it paid off. Developing the sequel, A Plague Tale: Requiem, set Asobo against new creative and technical challenges, but their objective remained unchanged: Using video games as a medium to tell a poignant, cruel, and memorable story that, at its heart, is deeply, unabashedly human.
The Heart of A Plague Tale: A Visual Making-Of
Serving as a combination of art book and making-of book, the Heart of a Plague Tale collection takes a deep dive into the design, universe, and gameplay mechanics of the world, backed by never-before-released information and comments from the game’s development team.
A Plague Tale: Innocence was a landmark creation in Asobo Studio’s history, giving players around the world a glimpse of the expertise and personality of an obscure design team from Bordeaux. They took a risk by setting the game in medieval France with a complex narrative and ambitious aesthetics - and it paid off. Developing the sequel, A Plague Tale: Requiem, set Asobo against new creative and technical challenges, but their objective remained unchanged: Using video games as a medium to tell a poignant, cruel, and memorable story that, at its heart, is deeply, unabashedly human.
A Plague Tale: Innocence was a landmark creation in Asobo Studio’s history, giving players around the world a glimpse of the expertise and personality of an obscure design team from Bordeaux. They took a risk by setting the game in medieval France with a complex narrative and ambitious aesthetics - and it paid off. Developing the sequel, A Plague Tale: Requiem, set Asobo against new creative and technical challenges, but their objective remained unchanged: Using video games as a medium to tell a poignant, cruel, and memorable story that, at its heart, is deeply, unabashedly human.
34.95
In Stock
5
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The Heart of A Plague Tale: A Visual Making-Of
192
The Heart of A Plague Tale: A Visual Making-Of
192Hardcover
$34.95
34.95
In Stock
Product Details
ISBN-13: | 9782377843350 |
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Publisher: | Third Editions |
Publication date: | 12/15/2022 |
Pages: | 192 |
Product dimensions: | 7.00(w) x 11.00(h) x 1.00(d) |
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