Theories and Practice in Interaction Design
Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in interaction design, explore activity, emotion, situatedness, community, and more.
1103278563
Theories and Practice in Interaction Design
Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in interaction design, explore activity, emotion, situatedness, community, and more.
150.0 In Stock
Theories and Practice in Interaction Design

Theories and Practice in Interaction Design

Theories and Practice in Interaction Design

Theories and Practice in Interaction Design

Hardcover

$150.00 
  • SHIP THIS ITEM
    In stock. Ships in 3-7 days. Typically arrives in 3 weeks.
  • PICK UP IN STORE

    Your local store may have stock of this item.

Related collections and offers


Overview

Ad hoc and interdisciplinary, the field of interaction design claims no unified theory. Yet guidelines are needed. In essays by 26 major thinkers and designers, this book presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. The following essays, by experts in these disciplines and in interaction design, explore activity, emotion, situatedness, community, and more.

Product Details

ISBN-13: 9780805856187
Publisher: Taylor & Francis
Publication date: 06/20/2006
Series: Human Factors and Ergonomics Series
Pages: 392
Product dimensions: 6.00(w) x 9.00(h) x (d)

About the Author

Sebastiano Bagnara, Gillian Crampton Smith

Table of Contents

Contents: G. Salvendy, Series Foreword. S. Bagnara, G. Crampton Smith, Introduction. Part I: Activity. Y. Engestrom, Activity Theory and Expansive Design. T.P. Moran, Activity: Analysis, Design, and Management. M. Bergamasco, Virtual Environments and Haptic Interfaces. Part II: Emotion. R. De Monticelli, The Feeling of Values: For a Phenomenological Theory of Affectivity. P. Marti, The Contagion of Emotions. D.A. Norman, A. Ortony, Designers and Users: Two Perspectives on Emotion and Design. Part III: Situatedness. C. Ciborra, Situatedness Revisited: The Role of Cognition and Emotion. G. Crampton Smith, P. Tabor, More Than One Way of Knowing. Part IV: Community. C. Goodwin, Participation and Community. P. Ehn, Participation in Interaction Design: Actors and Artifacts in Interaction. Part V: Conversation. C. Castelfranchi, From Conversation to Interaction Via Behavioral Communication: For a Semiotic Design of Objects, Environments, and Behaviors. M. Mattioda, F. Vercellone, From Function to Dialog. O. Stock, M. Guerini, M. Zancanaro, Interface Design and Persuasive Intelligent User Interfaces. Part VI: Memories. G. Leone, Remembering Together: Some Thoughts on How Direct or Virtual Social Interactions Influence Memory Processes. M.A. Brandimonte, Memory for Future Actions. G. De Michelis, Community Memory as a Process: Reflections and Indications for Design. Part VII: Market. L. Picci, Bad Design by Design? Economics Meets Other Types of Interactions. M. Franzini, From Interaction Costs to Interaction Design. B. Moggridge, Interaction Design: Six True Stories. Part VIII: In Search of a Framework. S.H. Poggenpohl, Interaction as an Ecology: Building a Framework.
From the B&N Reads Blog

Customer Reviews