Things We Could Design: For More Than Human-Centered Worlds
How posthumanist design enables a world in which humans share center stage with nonhumans, with whom we are entangled.

Over the past forty years, designers have privileged human values such that human-centered design is seen as progressive. Yet because all that is not human has been depleted, made extinct, or put to human use, today's design contributes to the existential threat of climate change and the ongoing extinctions of other species. In Things We Could Design, Ron Wakkary argues that human-centered design is not the answer to our problems but is itself part of the problem. Drawing on philosophy, design theory, and numerous design works, he shows the way to a relational and expansive design based on humility and cohabitation.

Wakkary says that design can no longer ignore its exploitation of nonhuman species and the materials we mine for and reduce to human use. Posthumanism, he argues, enables a rethinking of design that displaces the human at the center of thought and action. Weaving together posthumanist philosophies with design, he describes what he calls things--nonhumans made by designers--and calls for a commitment to design with more than human participation. Wakkary also focuses on design as "nomadic practices"--a multiplicity of intentionalities and situated knowledges that shows design to be expansive and pluralistic. He calls his overall approach "designing-with": the practice of design in a world in which humans share center stage with nonhumans, and in which we are bound together materially, ethically, and existentially.
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Things We Could Design: For More Than Human-Centered Worlds
How posthumanist design enables a world in which humans share center stage with nonhumans, with whom we are entangled.

Over the past forty years, designers have privileged human values such that human-centered design is seen as progressive. Yet because all that is not human has been depleted, made extinct, or put to human use, today's design contributes to the existential threat of climate change and the ongoing extinctions of other species. In Things We Could Design, Ron Wakkary argues that human-centered design is not the answer to our problems but is itself part of the problem. Drawing on philosophy, design theory, and numerous design works, he shows the way to a relational and expansive design based on humility and cohabitation.

Wakkary says that design can no longer ignore its exploitation of nonhuman species and the materials we mine for and reduce to human use. Posthumanism, he argues, enables a rethinking of design that displaces the human at the center of thought and action. Weaving together posthumanist philosophies with design, he describes what he calls things--nonhumans made by designers--and calls for a commitment to design with more than human participation. Wakkary also focuses on design as "nomadic practices"--a multiplicity of intentionalities and situated knowledges that shows design to be expansive and pluralistic. He calls his overall approach "designing-with": the practice of design in a world in which humans share center stage with nonhumans, and in which we are bound together materially, ethically, and existentially.
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Things We Could Design: For More Than Human-Centered Worlds

Things We Could Design: For More Than Human-Centered Worlds

by Ron Wakkary
Things We Could Design: For More Than Human-Centered Worlds

Things We Could Design: For More Than Human-Centered Worlds

by Ron Wakkary

eBook

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Overview

How posthumanist design enables a world in which humans share center stage with nonhumans, with whom we are entangled.

Over the past forty years, designers have privileged human values such that human-centered design is seen as progressive. Yet because all that is not human has been depleted, made extinct, or put to human use, today's design contributes to the existential threat of climate change and the ongoing extinctions of other species. In Things We Could Design, Ron Wakkary argues that human-centered design is not the answer to our problems but is itself part of the problem. Drawing on philosophy, design theory, and numerous design works, he shows the way to a relational and expansive design based on humility and cohabitation.

Wakkary says that design can no longer ignore its exploitation of nonhuman species and the materials we mine for and reduce to human use. Posthumanism, he argues, enables a rethinking of design that displaces the human at the center of thought and action. Weaving together posthumanist philosophies with design, he describes what he calls things--nonhumans made by designers--and calls for a commitment to design with more than human participation. Wakkary also focuses on design as "nomadic practices"--a multiplicity of intentionalities and situated knowledges that shows design to be expansive and pluralistic. He calls his overall approach "designing-with": the practice of design in a world in which humans share center stage with nonhumans, and in which we are bound together materially, ethically, and existentially.

Product Details

ISBN-13: 9780262366830
Publisher: MIT Press
Publication date: 08/24/2021
Series: Design Thinking, Design Theory
Sold by: Penguin Random House Publisher Services
Format: eBook
Pages: 312
File size: 38 MB
Note: This product may take a few minutes to download.

About the Author

Ron Wakkary is Professor in the School of Interactive Arts and Technology and founder of the Everyday Design Studio at Simon Fraser University and Professor and Chair of Design for More Than Human-Centred Worlds in Industrial Design at Eindhoven University of Technology.

Table of Contents

Chapter 1: Introduction
Part I: Design
Chapter 2 Prologue: Photobox, Long-Living Chair, and Olly
Chapter 2: Nomadic Practices
Chapter 3 Prologue: Fairphone, Pocket Receivers, and Kar-a-Sutra
Chapter 3: Designing Artifacts, Objects, and Products
Part II: Things
Chapter 4 Prologue: Phototrope, +Lichtlijn, New Faces, New Identities, Prayer Companion, and the Great Pacific Garbage Patch
Chapter 4: Things Are Interconnected and Transformative
Chapter 5 Prologue: Tilting Bowl, Being the Machine, Obscura 1C Digital Camera, Morse Things, Burgundian Black Collaboratory, and Mineral Accretion Factory: Underwater Table
Chapter 5: Things are Relational and Vital
Part III: Designer
Chapter 6 Prologue: Living in a Prototype, Greenscreen Dress, Supersurface, and Children Village
Chapter 6: The Designer as Biography
Chapter 7 Prologue: Anti-biographies and Lifepatch
Chapter 7: The Constituency of the Designer
Conclusion
Chapter 8: Designing-with
Notes
References
Index

What People are Saying About This

From the Publisher

“Ron Wakkary sets a new bar for thinking theoretically with and through design. This remarkable book should be read over and again, with new layers and resonances emerging each time.”
Paul Dourish, Chancellor’s Professor of Informatics, University of California, Irvine; author of The Stuff of Bits
 
“By arguing that we must shift to posthuman design, Wakkary offers an important and humbling take on what design must become for a sustainable society.”
Kristina Höök, Professor of Interaction Design, KTH Royal Institute of Technology; author of Designing With The Body
 
“Rarely do design and designers take a mutually shared universe seriously. Wakkary does so. Asking important questions, he takes you—gently and radically—away from ‘human-centered design’ toward fundamentally relational and interdependent ‘design-with.’”
Batya Friedman, Professor in the Information School, University of Washington; coauthor of Value Sensitive Design

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