ISBN-10:
0262527537
ISBN-13:
9780262527538
Pub. Date:
01/30/2015
Publisher:
MIT Press
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Product Details

ISBN-13: 9780262527538
Publisher: MIT Press
Publication date: 01/30/2015
Series: Playful Thinking
Pages: 152
Sales rank: 1,291,572
Product dimensions: 5.10(w) x 7.70(h) x 0.50(d)
Age Range: 18 Years

About the Author


Greg Costikyan, an award-winning designer of board, tabletop, roleplaying, computer, online, mobile, and social games, is Senior Game Designer for Loot Drop, Inc. He is the author of four science fiction/fantasy novels.

Jesper Juul is Associate Professor in the School of Design at the Royal Danish Academy of Fine Arts. He is the author of Half-Real: Video Games between Real Rules and Fictional Worlds; A Casual Revolution: Reinventing Video Games and Their Players; and The Art of Failure: An Essay on the Pain of Playing Video Games, all published by the MIT Press.

Mia Consalvo is Professor and Canada Research Chair in Game Studies and Design in the Department of Communication Studies at Concordia University in Montreal. She is the author of Cheating: Gaining Advantage in Video Games and Atari to Zelda: Japan's Videogames in Global Contexts, both published by the MIT Press.

Table of Contents

Series Foreword vii

1 Introduction 1

2 Games and Culture 3

3 Uncertainty 9

4 Analyzing Games 17

5 Sources of Uncertainty 71

6 Game Design Considerations 105

7 Conclusion 113

Notes 115

Ludography 119

Index 123

What People are Saying About This

Chris Crawford

Once again, Greg Costikyan has given us an original and insightful angle on game design. In a world inundated with overwrought megabytes about fun, graphics, and immersion, Costikyan shows that an analysis of the role of uncertainty in games sheds important light on the process of game design. This book should be required reading for game designers.

Warren Spector

Uncertainty in Games is sure to provide readers of all stripes many satisfying 'Aha!' moments. For gamers, those might take the form of ' That's why I got hooked on Game X.' For developers, there's a wealth of specific advice for providing deeper, more surprising experiences. Academics will discover new tools of critical analysis rooted in the unique perspective of a hands-on game designer. Even publishers will find insights into how better to retain players and monetize them more effectively. In this brief, easy read, Costikyan truly does offer something for everyone.

Jesse Schell

Until now, uncertainty has been a shadowy concept in the world of game design; hard to put a finger on, hard to pin down. In this incisive text, rich with examples, Greg Costikyan captures uncertainty, dissects it, analyzes it, then miraculously brings it back to life and sets it free, all in the name of showing us what uncertainty truly is: the secret force that makes us love games.

Endorsement

Uncertainty in Games is sure to provide readers of all stripes many satisfying 'Aha!' moments. For gamers, those might take the form of 'That's why I got hooked on Game X.' For developers, there's a wealth of specific advice for providing deeper, more surprising experiences. Academics will discover new tools of critical analysis rooted in the unique perspective of a hands-on game designer. Even publishers will find insights into how better to retain players and monetize them more effectively. In this brief, easy read, Costikyan truly does offer something for everyone.

Warren Spector, award-winning veteran game developer

From the Publisher

Once again, Greg Costikyan has given us an original and insightful angle on game design. In a world inundated with overwrought megabytes about fun, graphics, and immersion, Costikyan shows that an analysis of the role of uncertainty in games sheds important light on the process of game design. This book should be required reading for game designers.

Chris Crawford, former head of Atari's Games Research Group, and founder of the Game Developers Conference

Until now, uncertainty has been a shadowy concept in the world of game design; hard to put a finger on, hard to pin down. In this incisive text, rich with examples, Greg Costikyan captures uncertainty, dissects it, analyzes it, then miraculously brings it back to life and sets it free, all in the name of showing us what uncertainty truly is: the secret force that makes us love games.

Jesse Schell, Carnegie Mellon University; CEO, Schell Games

Greg Costikyan is a true veteran of the game industry. His career spans the earliest online videogames, tabletop role-playing games and wargames, and recent Facebook and casual hits. Uncertainty in Games puts Costikyan's considerable experience and pointed intellect to good use. The result is some of the most insightful, accessible, and witty writing about games in recent memory. There is one thing I have no uncertainty about: my game design students will be reading Uncertainty in Games.

Eric Zimmerman, independent game designer & founding faculty, NYU Game Center

Uncertainty in Games is sure to provide readers of all stripes many satisfying 'Aha!' moments. For gamers, those might take the form of 'That's why I got hooked on Game X.' For developers, there's a wealth of specific advice for providing deeper, more surprising experiences. Academics will discover new tools of critical analysis rooted in the unique perspective of a hands-on game designer. Even publishers will find insights into how better to retain players and monetize them more effectively. In this brief, easy read, Costikyan truly does offer something for everyone.

Warren Spector, award-winning veteran game developer

Eric Zimmerman

Greg Costikyan is a true veteran of the game industry. His career spans the earliest online videogames, tabletop role-playing games and wargames, and recent Facebook and casual hits. Uncertainty in Games puts Costikyan's considerable experience and pointed intellect to good use. The result is some of the most insightful, accessible, and witty writing about games in recent memory. There is one thing I have no uncertainty about: my game design students will be reading Uncertainty in Games.

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