User Manual for the Interactive Geometry Software Cinderella
Cinderella is a unique, technically very sophisticated teachware for geometry. It will be used as a tool by students learning Euclidean, projective, spherical and hyperbolic geometry, as well as in geometric research by scientists. Moreover, it can also serve as an authors' tool to design web pages with interactive constructions or even complete geometry exercises.
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User Manual for the Interactive Geometry Software Cinderella
Cinderella is a unique, technically very sophisticated teachware for geometry. It will be used as a tool by students learning Euclidean, projective, spherical and hyperbolic geometry, as well as in geometric research by scientists. Moreover, it can also serve as an authors' tool to design web pages with interactive constructions or even complete geometry exercises.
54.99 In Stock
User Manual for the Interactive Geometry Software Cinderella

User Manual for the Interactive Geometry Software Cinderella

User Manual for the Interactive Geometry Software Cinderella

User Manual for the Interactive Geometry Software Cinderella

Paperback(Softcover reprint of the original 1st ed. 2000)

$54.99 
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Overview

Cinderella is a unique, technically very sophisticated teachware for geometry. It will be used as a tool by students learning Euclidean, projective, spherical and hyperbolic geometry, as well as in geometric research by scientists. Moreover, it can also serve as an authors' tool to design web pages with interactive constructions or even complete geometry exercises.

Product Details

ISBN-13: 9783540671398
Publisher: Springer Berlin Heidelberg
Publication date: 07/26/2000
Edition description: Softcover reprint of the original 1st ed. 2000
Pages: 143
Product dimensions: 6.10(w) x 9.25(h) x (d)

Table of Contents

2 Introduction.- 2.1 Sample Applications.- 2.2 Design and Features.- 2.3 Technical Background.- 3 A Quick Start.- 3.1 Pappos’ Theorem.- 3.2 A Three Bar Linkage.- 4 Behind the Scenes.- 4.1 Problems in Interactive Geometry.- 4.2 Projective Geometry.- 4.3 Homogeneous Coordinates.- 4.4 Complex Numbers.- 4.5 Measurements and Complex Numbers.- 4.6 The Principle of Continuity.- 5 Reference.- 5.1 Overview.- 5.2 General Tools.- 5.3 Geometries.- 5.4 The Views.- 5.5 The Appearance Editor.- 6 Creating Interactive Webpages and Exercises.- 6.1 Glossary.- 6.2 Exporting Plain Examples.- 6.3 Exporting Animations.- 6.4 Creating Interactive Exercises.- 6.5 Post-Processing.- 6.6 Legal Issues.- 7 Installation.- 7.1 General Information.- 7.2 Installing on Windows 95, 98 or NT 4.0.- 7.3 Installation on Unix Platforms.- 7.4 Installing on MacOS.- 7.5 Installing on Other Java Platforms.- 7.6 Installing Using a Web Browser.- 7.7 Troubleshooting.- 7.8 Installing Netscape.- 8 License Agreement.- 8.1 Conditions of Use and Terms of Warranty.- 8.2 Nutzungs- und Garantiebedingungen.- 8.3 Java(tm) Runtime Environment.- 9 References.
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