Woo, Wow, and Win: Service Design, Strategy, and the Art of Customer Delight

Woo, Wow, and Win: Service Design, Strategy, and the Art of Customer Delight

Woo, Wow, and Win: Service Design, Strategy, and the Art of Customer Delight

Woo, Wow, and Win: Service Design, Strategy, and the Art of Customer Delight


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In this pioneering guide, two business authorities introduce the new discipline of Service Design and reveal why trying new strategies for pleasing customers isn’t enough to differentiate your business—it needs to be designed for service from the ground up.

Woo, Wow, and Win reveals the importance of designing your company around service, and offers clear, practical strategies based on the idea that the design of services is markedly different than manufacturing. Bestselling authors and business experts Thomas A. Stewart and Patricia O’Connell contend that most companies, both digital and brick-and-mortar, B2B or B2C; are not designed for service—to provide an experience that matches a customer’s expectations with every interaction and serves the company’s needs. When customers have more choices than ever before, study after study reveals that it’s the experience that makes the difference. To provide great experiences that keep customers coming back, businesses must design their services with as much care as their products.

Service Design is proactive—it is about delivering on your promise to customers in accordance with your strategy, not about acceding to customer dictates. Woo, Wow, and Win teaches you how to create "Ahhh" moments when the customer makes a positive judgment, and to avoid Ow" moments—when you lose a sale or worse, customer trust.

Whether you’re giving a haircut, selling life insurance, or managing an office building, your customer is as much a part of your business as your employees are. Together, you and customers create a bank of trust; fueled by knowledge of each other’s skills and preferences. This is Customer Capital, the authors explain, and it is jointly owned. But it’s up to you to manage it profitably.

Innovative yet grounded in real world examples, Woo, Wow, and Win is the key strategy for winning customers—and keeping them.

Product Details

ISBN-13: 9780062415691
Publisher: HarperCollins Publishers
Publication date: 11/29/2016
Pages: 336
Product dimensions: 6.00(w) x 9.00(h) x 1.30(d)

About the Author

Thomas A. Stewart is a bestselling author, an authority on intellectual capital and knowledge management, and an influential thought leader on global management issues and ideas. His books include Intellectual Capital and The Wealth of Knowledge. He is the executive director of the National Center for the Middle Market at the Fisher College of Business at The Ohio State University and has served as chief marketing and knowledge officer for Booz & Company, as well as the editor and managing director of Harvard Business Review.

Patricia O’Connell is president of Aerten Consulting, a New York City—based firm that works with companies to devise content strategies and develop thought leadership for top management. She is the writer, with author Neil Smith, of the New York Times bestseller How Excellent Companies Avoid Dumb Things. She is also the former management editor of Bloomberg BusinessWeek.

Table of Contents

Introduction 1

Part I Setting Out

Chapter 1 The Road to "Ahhh!" 15

Chapter 2 The Service Design Revolution 31

Chapter 3 Service Design and Your Strategy 45

Part II The Principles of Service Design

Chapter 4 The First Principle: The Customer Is Always Right-Provided the Customer Is Right for You 65

Chapter 5 The Second Principle: Don't Surprise and Delight Your Customers-Just Delight Them 83

Chapter 6 The Third Principle: Great Service Must Not Require Heroic Efforts on the Part of the Provider or the Customer 99

Chapter 7 The Fourth Principle: Service Design Must Deliver a Coherent Experience Across All Channels and Touchpoints 111

Chapter 8 The Fifth Principle: You're Never Done 131

Part III Service Design in Action

Chapter 9 Service Design Archetypes 147

Chapter 10 Designing for Customer Capital Growth: When One Plus One Equals Three 185

Chapter 11 The Virtuous Circle: Corporate Culture and Service Design 203

Chapter 12 The Full Circle: The Service-Product Connection 219

Chapter 13 First Steps, Next Steps 231

Appendix: Tools for the Journey 241

Acknowledgments 277

Notes 281

Index 299

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