No Avatars Allowed: Theological Reflections on Video Games
How can video games challenge us to think more deeply about our reality, faith, and community?

Since the advent of video games in the 1960s, they have become the common experience of everyone from Gen-X to the Millennial and post-Millennial generations. While many of today’s clergy, parishioners, and theologians grew up gaming, the church’s stance regarding video games is one of, at best, bemusement.

This book takes seriously the idea that video games can challenge us to think more deeply about our reality, divinity, faith, and each other. It draws readers into a small, but growing, conversation about models of incarnation and what it means to distinguish between the virtual and the real. This book will introduce readers to concepts and questions from the perspective of a Christian systematic theologian who has been playing games since he was four years old, and who has been writing, speaking, and podcasting about this topic since 2010. It is an invitation into a relatively new conversation about divinity, humanity, and technology.

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No Avatars Allowed: Theological Reflections on Video Games
How can video games challenge us to think more deeply about our reality, faith, and community?

Since the advent of video games in the 1960s, they have become the common experience of everyone from Gen-X to the Millennial and post-Millennial generations. While many of today’s clergy, parishioners, and theologians grew up gaming, the church’s stance regarding video games is one of, at best, bemusement.

This book takes seriously the idea that video games can challenge us to think more deeply about our reality, divinity, faith, and each other. It draws readers into a small, but growing, conversation about models of incarnation and what it means to distinguish between the virtual and the real. This book will introduce readers to concepts and questions from the perspective of a Christian systematic theologian who has been playing games since he was four years old, and who has been writing, speaking, and podcasting about this topic since 2010. It is an invitation into a relatively new conversation about divinity, humanity, and technology.

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No Avatars Allowed: Theological Reflections on Video Games

No Avatars Allowed: Theological Reflections on Video Games

by Joshua Wise
No Avatars Allowed: Theological Reflections on Video Games

No Avatars Allowed: Theological Reflections on Video Games

by Joshua Wise

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Overview

How can video games challenge us to think more deeply about our reality, faith, and community?

Since the advent of video games in the 1960s, they have become the common experience of everyone from Gen-X to the Millennial and post-Millennial generations. While many of today’s clergy, parishioners, and theologians grew up gaming, the church’s stance regarding video games is one of, at best, bemusement.

This book takes seriously the idea that video games can challenge us to think more deeply about our reality, divinity, faith, and each other. It draws readers into a small, but growing, conversation about models of incarnation and what it means to distinguish between the virtual and the real. This book will introduce readers to concepts and questions from the perspective of a Christian systematic theologian who has been playing games since he was four years old, and who has been writing, speaking, and podcasting about this topic since 2010. It is an invitation into a relatively new conversation about divinity, humanity, and technology.


Product Details

ISBN-13: 9781640651845
Publisher: Church Publishing, Incorporated
Publication date: 10/17/2019
Pages: 176
Product dimensions: 5.50(w) x 8.50(h) x (d)

About the Author

JOSHUA WISE is an independent scholar of Theology and popular culture. He earned his doctorate in systematic theology from The Catholic University of America. The author of Weeping Cedars, Deephome, and editor of Past the Sky's Rim: The Elder Scrolls and Theology, he co-hosts the podcast No Avatars Allowed. Dr. Wise lives in Drexel Hill, Pennsylvania, where he is the Theologian in Residence for Incarnation Holy Sacrament Church.

Table of Contents

Foreword by Father Benjamin Gildas, AF
Introduction

CHAPTER 1
Generations of Believers That Game

CHAPTER 2
Violence: The Virtual and the Real

CHAPTER 3
The Church’s Suspicions about Video Games

CHAPTER 4
It’s a Secret to Everybody: The Limits of Knowledge

CHAPTER 5
He Emptied Himself: Rethinking the Incarnation

CHAPTER 6
The Mass Effected: Can There Be Virtual Sacraments?

CHAPTER 7
Scouting Things Out for Future Explorations

Conclusion

What People are Saying About This

From the Publisher

"No Avatars Allowed is a valuable contribution to discussions Christians are having about video games. Joshua Wise writes in clear and accessible language about important topics surrounding theology, philosophy, and gaming. He raises insightful points that will hopefully spur discussions around a part of culture that the Christian Church still struggles to come to terms with."
—Kevin Schut, Professor of Media + Communication and Game Development, Trinity Western University, and author of Of Games and God: A Christian Exploration of Video Games

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