Title: Online Gaming in Context: The social and cultural significance of online games, Author: Garry Crawford
Title: Digital Game Culture in Korea: The Social at Play, Author: Florence M. Chee
Title: Videogames and Art, Author: Andy Clarke
Title: Reading Japan Cool: Patterns of Manga Literacy and Discourse, Author: John E. Ingulsrud
Title: Sounding Emerging Media, Author: Claire Fitch
Title: Video Game Ecologies and Culture, Author: Nathalie Aghoro
Title: The Paradox of Transgression in Games, Author: Torill Mortensen
Title: (Not) In the Game: History, Paratexts, and Games, Author: Regina Seiwald
Title: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes], Author: Mark J. P. Wolf
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection, Author: Jennifer deWinter
Title: >Assassin's Creed< in the Classroom: History's Playground or a Stab in the Dark?, Author: Erik Champion
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Game-Based Teaching and Simulation in Nursing and Health Care, Author: Eric B. Bauman PhD
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: Translation and Localisation in Video Games: Making Entertainment Software Global, Author: Miguel Á. Bernal-Merino
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Author: Lorenzo DiTommaso
Title: A Complete Guide to Character Rigging for Games Using Blender, Author: Armin Halac

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