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Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2020 and later versions, Author: Jonathan Linowes
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: 3D Modeling & Animation: A Primer, Author: Magesh Chandramouli
Title: Running a Successful Live Service Game: Live Outside of Game Updates, Author: Sergei Vasiuk
Title: Privacy-Aware Knowledge Discovery: Novel Applications and New Techniques, Author: Francesco Bonchi
Title: The Game Design Toolbox, Author: Martin Annander
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: A Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer!, Author: Aaron Langille Pre-Order Now
Title: The Naked Android: Synthetic Socialness and the Human Gaze, Author: Julie Carpenter
Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman
Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Author: Tracy Fullerton
Title: The Practical OPNET User Guide for Computer Network Simulation, Author: Adarshpal S. Sethi
Title: The Music of Nobuo Uematsu in the Final Fantasy Series, Author: Richard Anatone
Title: Shader Writing in Open Shading Language: With RenderMan® Examples, Author: Mitch J. Prater
Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Narrative Design for Mobile and Live Games, Author: Valentina Tamer
Title: Games as a Service: How Free to Play Design Can Make Better Games, Author: Oscar Clark
Title: Game Design Deep Dive: Shooters, Author: Joshua Bycer
Title: Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint, Author: Kassandra Arevalo

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