Title: 100 Principles of Game Design, Author: DESPAIN
Explore Series
Title: 100% Photoshop, Author: Steve Caplin
Title: 20 Essential Games to Study, Author: Joshua Bycer
Title: 27th European Symposium on Computer Aided Process Engineering, Author: Elsevier Science
Title: 2D Graphics Programming for Games, Author: John Pile,Jr.
Title: 2D to VR with Unity5 and Google Cardboard, Author: Roberto Dillon
Title: 3D Animation for the Raw Beginner Using Autodesk Maya 2e, Author: Roger King
Title: 3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film, Author: Andrew Gahan
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL, Author: Samuel R. Buss
Title: 3D Face Modeling, Analysis and Recognition, Author: Mohamed Daoudi
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic, Author: David Eberly
Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn
Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: 3D Graphics for Game Programming, Author: JungHyun Han
Title: 3D Imaging, Analysis and Applications, Author: Yonghuai Liu
Title: 3D Imaging, Analysis and Applications, Author: Nick Pears
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen, Author: Bernard Mendiburu
Title: 3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max, Author: Jamie Cardoso

Pagination Links