Title: Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education, Author: Sari Gilbert
Title: Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire, Author: Toiya Finley
Title: Anatomy of Game Design, Author: Tom Smith
Title: Collaborative Worldbuilding for Video Games, Author: Kaitlin Tremblay
Title: The 21st Century in 100 Games, Author: Aditya Deshbandhu
Title: Representing Conflicts in Games: Antagonism, Rivalry, and Competition, Author: Björn Sjöblom
Title: Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time, Author: Bill Loguidice
Title: Game Audio Mixing: Insights to Improve Your Mixing Performance, Author: Alex Riviere
Title: Working with Sound: The Future of Audio Work in Interactive Entertainment, Author: Rob Bridgett
Title: Game Graphic Programming, Author: Allen Sherrod
Title: Video Games in Psychotherapy, Author: Robert Rice
Title: Understanding Collegiate Esports: A Practitioner's Guide to Developing Community and Competition, Author: Jennifer Lee Hoffman
Title: Conditioning for Esports: A Guide to Training and Performance, Author: Taylor Johnson
Title: Violent Games: Rules, Realism and Effect, Author: Gareth Schott
Title: Music Video Games: Performance, Politics, and Play, Author: Michael Austin
Title: Playback: A Genealogy of 1980s British Videogames, Author: Alex Wade
Title: Alternate Reality Games and the Cusp of Digital Gameplay, Author: Antero Garcia
Title: Social, Casual and Mobile Games: The Changing Gaming Landscape, Author: Michele Willson
Title: Intellivision: How a Videogame System Battled Atari and Almost Bankrupted Barbie®, Author: Tom Boellstorff
Title: Gaming Cancer: How Building and Playing Video Games Can Accelerate Scientific Discovery, Author: Jeff Yoshimi

Pagination Links