1- 20 of 61 results
Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: Beginning GIMP: From Novice to Professional / Edition 2, Author: Akkana Peck
Title: Game AI Pro 360: Guide to Movement and Pathfinding / Edition 1, Author: Steve Rabin
Title: GDI+ Programming in C# and VB .NET / Edition 1, Author: Nick Symmonds
Title: Narrative Design: The Craft of Writing for Games / Edition 1, Author: Michael Breault
Title: Interactive Visual Data Analysis / Edition 1, Author: Christian Tominski
Title: Design Paradigms: A Sourcebook for Creative Visualization / Edition 1, Author: Warren K. Wake
Title: Visual Basic Graphics Programming: Hands-On Applications and Advanced Color Development / Edition 2, Author: Rod Stephens
Title: An Introduction to Unreal Engine 4, Author: Andrew Sanders
Title: Introduction to 3D Data: Modeling with ArcGIS 3D Analyst and Google Earth / Edition 1, Author: Heather Kennedy
Title: Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences / Edition 1, Author: George Kalmpourtzis
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Production Pipeline Fundamentals for Film and Games / Edition 1, Author: Renee Dunlop
Title: Transactions on Edutainment XV, Author: Zhigeng Pan
Title: New Realities in Audio: A Practical Guide for VR, AR, MR and 360 Video. / Edition 1, Author: Stephan Schütze
Title: Image Registration for Remote Sensing, Author: Jacqueline Le Moigne
Title: Costume Design for Video Games: An Exploration of Historical and Fantastical Skins / Edition 1, Author: Sandy Appleoff Lyons
Title: Workflow: A Practical Guide to the Creative Process / Edition 1, Author: Doron Meir
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Once Upon a Pixel: Storytelling and Worldbuilding in Video Games / Edition 1, Author: Eddie Paterson

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