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Title: Nature-Inspired Optimization Algorithms / Edition 1, Author: Vasuki A
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Multi-UAV Planning and Task Allocation / Edition 1, Author: Yasmina Bestaoui Sebbane
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: C# and Game Programming: A Beginner's Guide / Edition 2, Author: Salvatore A. Buono
Title: Reinforcement Learning for Cyber-Physical Systems: with Cybersecurity Case Studies / Edition 1, Author: Chong Li
Title: Computer Graphics Through OpenGL®: From Theory to Experiments / Edition 3, Author: Sumanta Guha
Title: Game Audio Programming 2: Principles and Practices / Edition 1, Author: Guy Somberg
Title: Artificial Intelligence for Autonomous Networks, Author: Mazin Gilbert
Title: Programming in C++ for Engineering and Science / Edition 1, Author: Larry Nyhoff
Title: Handbook of Approximation Algorithms and Metaheuristics, Second Edition: Two-Volume Set / Edition 2, Author: Teofilo F. Gonzalez
Title: Handbook of Approximation Algorithms and Metaheuristics: Contemporary and Emerging Applications, Volume 2 / Edition 2, Author: Teofilo F. Gonzalez
Title: Handbook of Approximation Algorithms and Metaheuristics: Methologies and Traditional Applications, Volume 1 / Edition 2, Author: Teofilo F. Gonzalez
Title: Intelligent Autonomy of UAVs: Advanced Missions and Future Use / Edition 1, Author: Yasmina Bestaoui Sebbane
Title: Handbook of Data Structures and Applications / Edition 2, Author: Dinesh P. Mehta
Title: Managing Your Biological Data with Python / Edition 1, Author: Allegra Via
Title: Start Programming Using HTML, CSS, and JavaScript / Edition 1, Author: Iztok Fajfar
Title: Game Design Theory: A New Philosophy for Understanding Games / Edition 1, Author: Keith Burgun
Title: The Tao of Computing / Edition 2, Author: Henry M. Walker

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