Title: Writing for Video Game Genres: From FPS to RPG / Edition 1, Author: Wendy Despain
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Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Ultimate Game Design: Building Game Worlds / Edition 1, Author: Tom Meigs
Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits / Edition 1, Author: Steve Holmes
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The Game Maker's Apprentice: Game Development for Beginners / Edition 1, Author: Jacob Habgood
Title: The Game Design Reader: A Rules of Play Anthology / Edition 1, Author: Katie Salen
Title: Storytelling for Interactive Digital Media and Video Games / Edition 1, Author: Nicholas B. Zeman
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Starting Out with Alice / Edition 3, Author: Tony Gaddis
Title: Scientific Programmer's Toolkit: Turbo Pascal Edition / Edition 1, Author: M.H Beilby
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short

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