Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition / Edition 2, Author: Richard Rouse III
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
Title: No-Code Video Game Development Using Unity and Playmaker / Edition 1, Author: Michael Kelley
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Beginning 3D Game Development with Unity: All-in-one, multi-platform game development / Edition 1, Author: Sue Blackman
Title: Interactive Storytelling: Techniques for 21st Century Fiction / Edition 1, Author: Andrew Glassner
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games / Edition 1, Author: Tim Fields
Title: Game Development Essentials: Game Simulation Development / Edition 1, Author: William Muehl
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: Exploiting Online Games: Cheating Massively Distributed Systems / Edition 1, Author: Greg Hoglund
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Ultimate Game Design: Building Game Worlds / Edition 1, Author: Tom Meigs
Title: Learn to Implement Games with Code / Edition 1, Author: John M. Quick
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson

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