1- 20 of 70 results
Title: Computer Graphics and Virtual Reality, Author: Hamid R. Arabnia
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Artificial Superintelligence: A Futuristic Approach / Edition 1, Author: Roman V. Yampolskiy
Title: Story and Simulations for Serious Games: Tales from the Trenches / Edition 1, Author: Nick Iuppa
Title: 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation / Edition 1, Author: Ami Chopine
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Introduction to C++ Programming and Graphics / Edition 1, Author: Constantine Pozrikidis
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: How to Cheat in Blender 2.7x, Author: Alan Thorn
Title: Game Devs & Others: Tales from the Margins / Edition 1, Author: Tanya DePass
Title: Reverse Design: Final Fantasy VI / Edition 1, Author: Patrick Holleman
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: 20 Essential Games to Study / Edition 1, Author: Joshua Bycer
Title: Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming / Edition 3, Author: Penny de Byl
Title: Knowledge and Systems Science: Enabling Systemic Knowledge Synthesis / Edition 1, Author: Yoshiteru Nakamori
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Wireless Sensor Networks: Current Status and Future Trends / Edition 1, Author: Shafiullah Khan

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