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Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation / Edition 1, Author: Ami Chopine
Title: Story and Simulations for Serious Games: Tales from the Trenches / Edition 1, Author: Nick Iuppa
Title: Artificial Superintelligence: A Futuristic Approach / Edition 1, Author: Roman V. Yampolskiy
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Introduction to C++ Programming and Graphics / Edition 1, Author: Constantine Pozrikidis
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: How to Cheat in Blender 2.7x / Edition 1, Author: Alan Thorn
Title: Game Devs & Others: Tales from the Margins / Edition 1, Author: Tanya DePass
Title: 20 Essential Games to Study / Edition 1, Author: Joshua Bycer
Title: Game Programming for Artists / Edition 1, Author: Jarryd Huntley
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl

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