Title: Opening Concepts, Author: Roland Herrera
Title: Paper Time Machines: Critical Game Design and Historical Board Games, Author: Maurice W. Suckling
Title: Thematic Integration in Board Game Design, Author: Sarah Shipp
Title: Tabletop Game Accessibility: Meeple Centred Design, Author: Michael James Heron
Title: Cardboard Ghosts: Using Physical Games to Model and Critique Systems, Author: Amabel Holland
Title: Graphic Design for Board Games, Author: Daniel Solis
Title: Tabletop Game Accessibility: Meeple Centred Design, Author: Michael James Heron
Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Historical Simulation and Wargames: The Hexagon and the Sword, Author: Riccardo Masini
Title: Cardboard Ghosts: Using Physical Games to Model and Critique Systems, Author: Amabel Holland
Title: Moves in Mind: The Psychology of Board Games, Author: Fernand Gobet
Title: Das Damespiel nach Ƥlterer und neuerer Spielweise auf deutsche wie polnische Art: Entwickelung der Regeln und Feinheiten des Spieles auf Grundlage zahlreicher Musterbeispiele, Author: Heinz Credner
Title: Playtesting Best Practices: Real World and Online, Author: Chris Backe
Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Mathematical Go: Chilling Gets the Last Point, Author: Elwyn Berlekamp
Title: The Board Game Designer's Guide to Careers in the Industry, Author: Joe Slack
Title: Moves in Mind: The Psychology of Board Games, Author: Fernand Gobet
Title: Graphic Design for Board Games, Author: Daniel Solis
Title: Cardboard Ghosts: Using Physical Games to Model and Critique Systems, Author: Amabel Holland
Title: Thematic Integration in Board Game Design, Author: Sarah Shipp

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