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Title: Hackish C++ Games and Demos, Author: Michael Flenov
Title: C++: Creating Simple Text-Based Games / Edition 1, Author: Michael Dawson
Title: Real-Time Animation Toolkit in C++, Author: Rex E. Bradford
Title: Power Graphics Using Turbo C ++, Author: Loren Heiny
Title: Flights of Fantasy: Programming 3-D Video Games in Borland C++, Author: Chris Lampton
Title: Object-Oriented Ray Tracing in C++, Author: Nicholas Wilt
Title: Beginning C++ Through Game Programming, Second Edition / Edition 2, Author: Michael Dawson
Title: Build Your Own Flight Sim in C++, Author: Christopher Lampton
Title: Advanced Graphics Programming in C and C Plus Plus, Author: Roger T. Stevens
Title: Plus Plus Games Programming, Author: Al Stevens
Title: Object-Oriented Graphics Programming in C++, Author: Roger T. Stevens
Title: 4x4 Beyond Photoshop, Author: Adrian Ward
Title: Advanced Graphics on the VGA, XGA, TIGA Cards Using Borland C Plus Plus, Author: Ian O. Angell
Title: C++ Real-Time 3D Graphics: A Practical Course in Object-Oriented Graphics Programming, Author: Andrew Tyler
Title: Windows Graphics Programming with Borland C++, Author: Loren Heiny
Title: Beginning C++ Through Game Programming / Edition 3, Author: Michael Dawson Read an excerpt of this book!
Title: Data Structures and Algorithms for Game Developers, Author: Allen Sherrod Read an excerpt of this book!
Title: Power Graphics Using Turbo C Plus Plus, Author: Keith Weiskamp
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Photo-Based 3D Graphics in C++: Compositing, Warping, Morphing, and Other Digital Special Effects, Author: Tim Wittenburg

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