Title: Unsupervised Learning in Space and Time: A Modern Approach for Computer Vision using Graph-based Techniques and Deep Neural Networks, Author: Marius Leordeanu
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Fundamentals of Computer Graphics, Author: Steve Marschner
Title: Hyperspectral Data Exploitation: Theory and Applications / Edition 1, Author: Chein-I Chang
Title: Geometric Modeling / Edition 3, Author: Michael E. Mortenson
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot / Edition 1, Author: Mark Sawicki
Title: Subband Image Coding / Edition 1, Author: John W. Woods
Title: Fantasy Clip Art: Everything You Need to Create Your Own Professional-Looking Fantasy Artwork, Author: Kevin Crossley
Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga
Title: Computer Vision: Specialized Processors for Real-Time Image Analysis: Workshop Proceedings Barcelona, Spain, September 1991 / Edition 1, Author: Eduard Montseny
Title: Redesigning Animation: United Productions of America, Author: Cinzia Bottini
Title: SpecLab: Digital Aesthetics and Projects in Speculative Computing, Author: Johanna Drucker
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: Hard X-Ray Imaging of Solar Flares, Author: Michele Piana
Title: Deep Learning in Medical Image Processing and Analysis, Author: Khaled Rabie
Title: Unauthorized Access: The Crisis in Online Privacy and Security, Author: Robert Sloan
Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
Title: Digital Color Imaging / Edition 1, Author: Christine Fernandez-Maloigne
Title: Adaptive Image Processing: A Computational Intelligence Perspective, Second Edition / Edition 2, Author: Kim-Hui Yap
Title: Geometric Constraints for Object Detection and Delineation / Edition 1, Author: Jefferey Shufelt

Pagination Links