Title: Designing Serious Games, Author: Magy Seif El-Nasr
Title: Real-Time Collision Detection, Author: Christer Ericson
Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: Game Design Deep Dive: Soulslike, Author: Joshua Bycer
Title: A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!, Author: Aaron Langille
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration, Author: Gregory S. Johnson
Title: Game Audio Programming: Principles and Practices, Author: Guy Somberg
Title: Taking Video Out of the Game: A Game Developer's Guide to Total Blind Accessibility, Author: Brandon Cole
Title: Dramatic Storytelling and Narrative Design: A Writer's Guide to Video Games and Transmedia, Author: Ross Berger
Title: Game Design Deep Dive: Real-Time Strategy, Author: Joshua Bycer
Title: FORCE Fabric: How to Draw Clothes, Author: Mike Mattesi
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: Digitalization and Social Change: A Guide in Critical Thinking, Author: Kristine Ask
Title: Narrative Design for Mobile and Live Games, Author: Valentina Tamer
Title: A Functional Start to Computing with Python, Author: Ted Herman
Title: Multi-UAV Planning and Task Allocation, Author: Yasmina Bestaoui Sebbane
Title: Patterns of Data Modeling, Author: Michael Blaha
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation, Author: John A. Vince

Pagination Links