Title: Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine, Author: Robert Ciesla
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games, Author: Ben Tyers
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Game Art: Art from 40 Video Games and Interviews with Their Creators, Author: Matt Sainsbury
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
Title: Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games, Author: Christopher Pitt
Title: No-Code Video Game Development Using Unity and Playmaker / Edition 1, Author: Michael Kelley
Title: Real Games: What's Legitimate and What's Not in Contemporary Videogames, Author: Mia Consalvo
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Captain Code: Unleash Your Coding Superpower with Python, Author: Ben Forta
Title: Run and Jump: The Meaning of the 2D Platformer, Author: Peter D. McDonald

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