Title: Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings, Author: Jan Allbeck
Title: Photorealistic Rendering Techniques, Author: Georgios Sakas
Title: Advances in Computer Games: 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers, Author: H. Jaap van den Herik
Title: Computational Intelligence in Games, Author: Norio Baba
Title: Foundation Game Design with HTML5 and JavaScript, Author: Rex van der Spuy
Title: iOS Game Programming with Xcode and Cocos2d, Author: Justin Dike
Title: Videogames and Art: Second Edition, Author: Andy Clarke
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Advanced Game Design with HTML5 and JavaScript, Author: Rex van der Spuy
Title: Beginning Python Games Development, Second Edition: With PyGame, Author: Will McGugan
Title: Oculus Rift in Action / Edition 1, Author: Bradley Austin Davis
Title: Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL / Edition 1, Author: Kelvin Sung
Title: Learn to Code with Games / Edition 1, Author: John M. Quick
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Program Arcade Games: With Python and Pygame, Author: Paul Craven
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: No-Code Video Game Development Using Unity and Playmaker / Edition 1, Author: Michael Kelley
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles

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