Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen
Title: Real-Time Collision Detection, Author: Christer Ericson
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: Machine Learning in Medicine, Author: Ayman El-Baz
Title: Computational Intelligence in Games, Author: Norio Baba
Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Game AI Uncovered: Volume Two, Author: Paul Roberts
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Game Design Theory: A New Philosophy for Understanding Games, Author: Keith Burgun
Title: Artificial Superintelligence: A Futuristic Approach, Author: Roman V. Yampolskiy
Title: Software Engineering: The Current Practice, Author: Vaclav Rajlich
Title: Level Design: Concept, Theory, and Practice, Author: Rudolf Kremers
Title: Multimedia Ontology: Representation and Applications, Author: Santanu Chaudhury
Title: FORCE Fabric: How to Draw Clothes, Author: Mike Mattesi
Title: C# and Game Programming: A Beginner's Guide, Author: Salvatore A. Buono
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment, Author: Stephane Natkin

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