Title: Learn to Play: Designing Tutorials for Video Games, Author: Matthew M. White
Title: Acting and Character Animation: The Art of Animated Films, Acting and Visualizing, Author: Rolf Giesen
Title: Composing Music for Games: The Art, Technology and Business of Video Game Scoring, Author: Chance Thomas
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Title: Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games, Author: Michael Wyman
Title: The Indie Game Developer Handbook, Author: Richard Hill-Whittall
Title: Extending Virtual Worlds: Advanced Design for Virtual Environments, Author: Ann Latham Cudworth
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: Design and Implementation of 3D Graphics Systems, Author: Jonas de Miranda Gomes
Title: Genetic Algorithms for Pattern Recognition, Author: Sankar K. Pal
Title: Gesture Drawing: A Story-Based Approach, Author: April Connors
Title: The New Web Typography: Create a Visual Hierarchy with Responsive Web Design, Author: Stephen Boss
Title: Game Programming for Artists, Author: Jarryd Huntley
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: Essential CG Lighting Techniques with 3ds Max, Author: Darren Brooker
Title: Computer Graphics for Java Programmers, Author: Leen Ammeraal
Title: Precision Photoshop: Creating Powerful Visual Effects, Author: Lopsie Schwartz
Title: Twice the First: Quirino Cristiani and the Animated Feature Film, Author: Giannalberto Bendazzi
Title: Computer Security Literacy: Staying Safe in a Digital World, Author: Douglas Jacobson
Title: Pervasive Games: Theory and Design, Author: Markus Montola

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