41- 60 of 574 results
Title: Three-Dimensional Television, Video, and Display Technologies / Edition 1, Author: Bahram Javidi
Title: Three-Dimensional Modeling with Geoscientific Information Systems, Author: A.K. Turner
Title: Three-Dimensional Imaging, Visualization, and Display, Author: Bahram Javidi
Title: Three Dimensional Applications In GIS, Author: Jonathan Raper
Title: Theory, Development, and Strategy in Transmedia Storytelling, Author: Renira Rampazzo Gambarato
Title: Theoretische Grundlagen der digitalen Bildverarbeitung, Author: Klaus Voss
Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga
Title: The Pyramid of Game Design: Designing, Producing and Launching Service Games, Author: Nicholas Lovell
Title: The Power of Geometric Algebra Computing: For Engineering and Quantum Computing, Author: Dietmar Hildenbrand
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: The MPEG-21 Book, Author: Ian S. Burnett
Title: The Magic of Computer Graphics, Author: Noriko Kurachi
Title: The Language of Images: The Forms and the Forces, Author: Maria Giulia Dondero
Title: The JPEG 2000 Suite, Author: Peter Schelkens
Title: The Indie Game Developer Handbook, Author: Richard Hill-Whittall
Title: The Golden Age of Data Visualization: How Did We Get Here?, Author: Kim Marriott
Title: The Geometry Toolbox for Graphics and Modeling / Edition 1, Author: Gerald Farin
Title: The GameMaker Standard, Author: David Vinciguerra
Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's, Author: Brian Beuken

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