Title: Photoshop Elements 2: The Complete Reference, Author: Ken Milburn
Title: How to Do Everything Adobe Illustrator, Author: Sue Jenkins
Title: Photoshop 7 (R): Tips and Techniques, Author: Wendy Willard
Title: Fireworks (R) MX: The Complete Reference, Author: Doug Sahlin
Title: Learning Java by Building Android Games, Author: John Horton
Title: Learning Construct 2, Author: Aryadi Perwira Subagio
Title: Xna 4.0 Game Development by Example: Beginner's Guide, Author: Kurt Jaegers
Title: Buildbox 2.x Game Development, Author: Ty Audronis
Title: Learning Game AI Programming with Lua, Author: David Young
Title: LibGDX Game Development By Example, Author: Cook
Title: Game Character Modeling and Animation with 3ds Max, Author: Yancey Clinton
Title: Video Shot Boundary Detection, Author: Krishna K. Warhade
Title: Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion, Author: Alayna Cole
Title: Autodesk Maya 2016: A Comprehensive Guide, 8th Edition, Author: Prof Sham Tickoo Purdue Univ
Title: MAXON CINEMA 4D R17 Studio: A Tutorial Approach, Author: Cadcim Technologies
Title: Qt 6 C++ GUI Programming Cookbook - Third Edition: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6, Author: Lee Zhi Eng
Title: Into the Image: Culture and Politics in the Field of Vision, Author: Kevin Robins
Title: The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer, Author: Jamis Buck
Title: Machine Learning Meets Medical Imaging: First International Workshop, MLMMI 2015, Held in Conjunction with ICML 2015, Lille, France, July 11, 2015, Revised Selected Papers, Author: Kanwal Bhatia
Title: Theory of Fun for Game Design, Author: Raph Koster

Pagination Links