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Title: Game Development Patterns with Godot 4: Create resilient game systems using industry-standard solutions in Godot, Author: Henrique Campos
Title: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic, Author: Scott Palmer
Title: Producing Games: From Business and Budgets to Creativity and Design, Author: D Cohen
Title: Zune Game Development using XNA 3.0, Author: Dan Waters
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games, Author: Zhenyu George Li
Title: Advanced Java Game Programming, Author: David Wallace Croft
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: Introduction to Game Development: Using Processing, Author: James R. Parker PhD
Title: Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach: ., Author: Frank Luna
Title: Learning Game AI Programming with Lua, Author: David Young
Title: Story and Simulations for Serious Games: Tales from the Trenches, Author: Nick Iuppa
Title: Artificial Superintelligence: A Futuristic Approach, Author: Roman V. Yampolskiy
Title: Artificial Superintelligence: A Futuristic Approach, Author: Roman V. Yampolskiy
Title: Buildbox 2.x Game Development, Author: Ty Audronis
Title: Building a Game with Unity and Blender: Give life to your ideas by developing complete 3D games with the Unity game engine and Blender, Author: Lee Zhi Eng
Title: Secrets of the Animator, Author: Julia Peguet
Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games, Author: Austin Grossman
Title: FORCE Fabric: How to Draw Clothes, Author: Mike Mattesi

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