61- 80 of 370 results
Title: Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding, Author: Bryan Hikari Hartzheim
Title: COLLADA: Sailing the Gulf of 3D Digital Content Creation, Author: Remi Arnaud
Title: Big Data, Cloud Computing and IoT: Tools and Applications, Author: Sita Rani
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steve Rabin
Title: Animation in Croatia: Zagreb School and Beyond, Author: Midhat Ajanovic
Title: Algorithms and Networking for Computer Games, Author: Jouni Smed
Title: Quick Functional Programming, Author: David Matuszek
Title: Reinforcement Learning for Cyber-Physical Systems: with Cybersecurity Case Studies / Edition 1, Author: Chong Li
Title: Production Rendering: Design and Implementation, Author: Ian Stephenson
Title: Computational Intelligence in Games, Author: Norio Baba
Title: Quick Recursion, Author: David Matuszek
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Symbolic Regression, Author: Gabriel Kronberger
Title: Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels, Author: Toiya Kristen Finley
Title: Quick Python 3, Author: David Matuszek
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D Carbonell
Title: Modeling and Simulation in Python, Author: Jason M. Kinser
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: The Pocket Mentor for Video Game Testing, Author: Harun H. Ali

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