Title: Computational Trust Models and Machine Learning, Author: Xin Liu
Title: Hardware Security: Design, Threats, and Safeguards, Author: Debdeep Mukhopadhyay
Title: Big Data: Algorithms, Analytics, and Applications, Author: Kuan-Ching Li
Title: Handbook of Computer Games Technology: Volume II, Author: Akira Hanako
Title: Handbook of Computer Games Technology: Volume I, Author: Akira Hanako
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: Multimedia Technology IV: Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015, Author: Aly A. Farag
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals, Author: Steven Rabin
Title: Computer Games and Software Engineering, Author: Kendra M. L. Cooper
Title: Multimedia Ontology: Representation and Applications, Author: Santanu Chaudhury
Title: Networking for Big Data, Author: Shui Yu
Title: Game Art: Art from 40 Video Games and Interviews with Their Creators, Author: Matt Sainsbury
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Empirical Research in Software Engineering: Concepts, Analysis, and Applications, Author: Ruchika Malhotra
Title: Animation: A World History: Volume III: Contemporary Times, Author: Giannalberto Bendazzi
Title: The GameMaker Standard, Author: David Vinciguerra
Title: Graph-Based Social Media Analysis, Author: Ioannis Pitas
Title: Game Engine Gems 3, Author: Eric Lengyel
Title: From Action Systems to Distributed Systems: The Refinement Approach, Author: Luigia Petre
Title: Games User Research: A Case Study Approach, Author: Miguel Angel Garcia-Ruiz

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