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Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: The Naked Android: Synthetic Socialness and the Human Gaze, Author: Julie Carpenter
Title: Code the Classics Volume II, Author: Simon Brew
Title: Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration, Author: Gregory S. Johnson
Title: Mathematical Foundations of Computer Science, Author: Ashwin Lall
Title: Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods, Author: Jason van Gumster
Title: The Pocket Mentor for Game Audio, Author: Greg Lester
Title: Dramatic Storytelling and Narrative Design: A Writer's Guide to Video Games and Transmedia, Author: Ross Berger
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics, Author: Yvens R. Serpa
Title: Shader Writing in Open Shading Language: With RenderMan® Examples, Author: Mitch J. Prater
Title: A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!, Author: Aaron Langille
Title: The Metaverse: A Critical Introduction, Author: David Burden
Title: Game Design Deep Dive: Shooters, Author: Joshua Bycer
Title: Uncharted: Chronicles of an Explorer, Author: Nicolas Deneschau
Title: Decoding The Last of Us: The Remnants of Humanity, Author: Nicolas Deneschau
Title: Code the Classics Volume I, Author: David Crookes
Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Symbolic Regression, Author: Gabriel Kronberger

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