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Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D Carbonell
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Title: Algorithms and Networking for Computer Games / Edition 2, Author: Jouni Smed
Title: Video Game Development: A Career Guide, Author: Arnold Rhinegold
Title: Computational Geometry and Computer Graphics in C++ / Edition 1, Author: Michael Laszlo
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: Games as a Service: How Free to Play Design Can Make Better Games, Author: Oscar Clark
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill
Title: 3D Game Development with Unity, Author: Franz Lanzinger
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Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
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Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steven Rabin

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