Title: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects, Author: Anastasia Salter
Title: Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint, Author: Kassandra Arevalo
Title: The Game Design Reader: A Rules of Play Anthology / Edition 1, Author: Katie Salen
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: 3D Modeling & Animation: A Primer, Author: Magesh Chandramouli
Title: Artificial Intelligence for Games / Edition 2, Author: Ian Millington
Title: Creating Games: Mechanics, Content, and Technology / Edition 1, Author: Morgan McGuire
Title: Games as Texts: A Practical Application of Textual Analysis to Games, Author: Alayna Cole
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation / Edition 1, Author: Ilker Özçelik
Title: Video Game Translation and Cognitive Semantics, Author: Mateusz Sajna
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince
Title: Every Game Is An Island: Endings and Extremities in Video Games, Author: Riccardo Fassone
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Handbook on Interactive Storytelling, Author: Jouni Smed
Title: Games User Research: A Case Study Approach / Edition 1, Author: Miguel Angel Garcia-Ruiz

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