Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: C# and Game Programming: A Beginner's Guide / Edition 2, Author: Salvatore A. Buono
Title: Games as a Service: How Free to Play Design Can Make Better Games, Author: Oscar Clark
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon
Title: Games User Research, Author: Anders Drachen
Title: Mathematics Education for a New Era: Video Games as a Medium for Learning, Author: Keith Devlin
Title: Essential CG Lighting Techniques with 3ds Max, Author: Darren Brooker
Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines, Author: Wes McDermott
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends, Author: Rich Newman
Title: Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games, Author: Elvin Hernandez
Title: iOS Game Programming with Xcode and Cocos2d, Author: Justin Dike
Title: Algorithms and Networking for Computer Games / Edition 2, Author: Jouni Smed
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steve Rabin
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell

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