Title: Make games with Python: Create your own entertainment with Raspberry Pi, Author: Sean M. Tracey
Title: Grome Terrain Modeling with Ogre3D, UDK, and Unity3D, Author: Richard Hawley
Title: C++: C++ Performance Coding, Author: Andy Vickler
Title: The Gamesmaster, Author: Flint Dille
Title: Learn to Program with Minecraft: Transform Your World with the Power of Python, Author: Craig Richardson
Title: C++: C++ Common used Libraries, Author: Andy Vickler
Title: Minecraft Mastery: Build Your Own Redstone Contraptions and Mods, Author: Matthew Monk
Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: Press Start: The Complete History of Video Gaming From Mario to Minecraft, Author: Erwan Cario
Title: Gamedesign und Spieleentwicklung für Dummies, Author: Thorsten Zimprich
Explore Series
Title: Next Level: Making Games That Make Themselves, Author: Michael Cook Pre-Order Now
Title: Video Game Legends Alphabet, Author: Beck Feiner
Title: Getting started with Conitec's 3D gamestudio: Step by Step Training Guide for Conitec's 3D gamestudio World Editor Software, Author: John Cook
Title: Video Game Engine Development Guide (Using Xilinx SoC Board), Author: Ali Al-Bayaty
Title: GameMaker: Studio For Dummies, Author: Michael Rohde
Title: Writing Game Center Apps in iOS: Bringing Your Players Into the Game, Author: Vandad Nahavandipoor
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame, Author: Madelon Hoedt
Title: User Interface Programming for Games, Author: Jason Gregory
Title: Computer Programming The Doctrine: An introduction to the language of computer programming. From user-friendly HTML to the more advanced Python. C, C++, C#, Coding, Rasberry PI and Black Hat Hacking, Author: Adesh Silva

Pagination Links