Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Theory and Applications of Dynamic Games: A Course on Noncooperative and Cooperative Games Played over Event Trees, Author: Elena Parilina
Title: Graphic Design for Board Games, Author: Daniel Solis
Title: Algorithmic Governance: Politics and Law in the Post-Human Era, Author: Ignas Kalpokas
Title: The Gambling Addiction Client Workbook, Author: Robert R. Perkinson
Title: Monstrosity in Games and Play: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures, Author: Sarah Stang
Title: Advances in Dynamic Games: Theory, Applications, and Numerical Methods, Author: Vlastimil Krivan
Title: Game Design Deep Dive: Role Playing Games, Author: Joshua Bycer
Title: Historical Simulation and Wargames: The Hexagon and the Sword, Author: Riccardo Masini
Title: Play Intelligence: From IQ to PIQ, Author: James W. Findlay
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: The History Of Game Theory, Volume 1: From the Beginnings to 1945, Author: Mary-Ann Dimand
Title: Search Games and Other Applications of Game Theory, Author: Andrey Garnaev
Title: Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games, Author: Keith Zizza
Title: Carleman Estimates in Mean Field Games: Stability and Uniqueness for Nonlinear PDEs and Inverse Problems, Author: Michael V. Klibanov
Title: Dice, Cards, Wheels: A Different History of French Culture, Author: Thomas M. Kavanagh
Title: Library Programs for Teens: Mystery Theater, Author: Karen J. Siwak
Title: Pervasive Games: Theory and Design, Author: Markus Montola
Title: Quantal Response Equilibrium: A Stochastic Theory of Games, Author: Jacob K. Goeree
Title: Writing for Games: Theory and Practice, Author: Hannah Nicklin

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