Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: Large-scale 3D Data Integration: Challenges and Opportunities, Author: Sisi Zlatanova
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: WebGPU for 3D Surfaces: A Practical Guide: Learn how to create 3D Surfaces using Next-Gen Web Graphics API, Author: Jack Xu
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: Blender 3D 2.49 Incredible Machines, Author: Allan Brito
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL, Author: Kouichi Matsuda
Title: Easy Absolute Beginners Guide to Autodesk Maya 2018, Author: Donna Betancourt
Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly
Title: WebGL: Up and Running: Building 3D Graphics for the Web, Author: Tony Parisi
Title: Blender 3D Basics, Author: Gordon Fisher
Title: 3ds Max Design Architectural Visualization: For Intermediate Users, Author: Brian L. Smith
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Blender 2.5 Materials and Textures Cookbook, Author: Colin Litster
Title: Mastering Autodesk Maya 2015: Autodesk Official Press, Author: Todd Palamar
Title: WebGL Beginner's Guide, Author: Diego Cantor
Title: Up and Running with AutoCAD 2017: 2D and 3D Drawing and Modeling, Author: Elliot J. Gindis
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega
Title: Real-Time Shading, Author: Marc Olano

Pagination Links