Title: Blender For Dummies, Author: Jason van Gumster
Explore Series
Title: Graphics Shaders: Theory and Practice, Second Edition, Author: Mike Bailey
Title: 3DS Max 2013 Essential Training, Author: Aaron Ross
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing, Author: Jere Miles
Explore Series
Title: WebGPU and Compute Shaders for Real-Time Graphics: A Practical Guide to Web-Based GPU Acceleration, Author: Jack Xu
Title: Geometric Tools for Computer Graphics, Author: Philip Schneider
Title: LIGHTWAVE V9 LIGHTING (W/CD), Author: Nicholas Boughen
Title: WebGPU for 3D Surfaces: A Practical Guide: Learn how to create 3D Surfaces using Next-Gen Web Graphics API, Author: Jack Xu
Title: WebGL: Up and Running: Building 3D Graphics for the Web, Author: Tony Parisi
Title: ZBrush 4 Sculpting for Games: Beginner's Guide, Author: Manuel Scherer
Title: Blender 2.6 Cycles: Materials and Textures Cookbook, Author: Enrico Valenza
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega
Title: Blender 3D Basics, Author: Gordon Fisher
Title: 3D Cadastre in an International Context: Legal, Organizational, and Technological Aspects, Author: Jantien E. Stoter
Title: Mastering AutoCAD Civil 3D 2016: Autodesk Official Press, Author: Cyndy Davenport
Title: WebGL Beginner's Guide, Author: Diego Cantor
Title: Maya Feature Creature Creations, Author: Todd Palamar
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: AutoCAD 2016: 3D Modeling, Author: Munir Hamad
Title: Flash 3D: Animation, Interactivity, and Games, Author: Jim Ver Hague

Pagination Links