Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, Author: Michael Ingrassia
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Tony White's Animator's Notebook: Personal Observations on the Principles of Movement, Author: Tony White
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: Computer Animation: Algorithms and Techniques, Author: Rick Parent Ph.D.
Title: Rotoscoping: Techniques and Tools for the Aspiring Artist, Author: Benjamin Bratt
Title: Digital Compositing with Blackmagic Fusion: Essential Techniques, Author: Lee Lanier
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Foundations of Physically Based Modeling and Animation, Author: Donald House
Title: Hands-On Guide to Flash Video: Web Video and Flash Media Server, Author: Stefan Richter
Title: The Handbook of MPEG Applications: Standards in Practice, Author: Marios C. Angelides
Title: Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques and Digital Art Meet, Author: Duncan Evans
Title: Face It: A Visual Reference for Multi-Ethnic Facial Modeling, Author: Patricia Beckmann-Wells
Title: A Moving Subject, Author: Giannalberto Bendazzi
Explore Series
Title: AI for Games and Animation: A Cognitive Modeling Approach, Author: John David Funge
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf
Title: How to Cheat in Motion, Author: Patrick Sheffield
Title: How to Cheat in Adobe Animate CC, Author: Myra Ferguson
Title: Digital Video for the Desktop, Author: Ken Pender

Pagination Links