Title: Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development, Author: Jesse Freeman
Title: Building Multiplayer Games in Unity: Using Mirror Networking, Author: Dylan Engelbrecht
Title: Building Quality Shaders for Unity�: Using Shader Graphs and HLSL Shaders, Author: Daniel Ilett
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Building your First Mobile Game using XNA 4.0, Author: Brecht Kets
Title: Business Planning for Games, Author: Christopher Buckingham
Title: C# and Game Programming: A Beginner's Guide, Author: Salvatore A. Buono
Title: C++ for Game Developers: Building Scalable and Robust Gaming Applications, Author: Jarrel E.
Title: C++ Game Development: Build High-Performance Games from Scratch, Author: Jarrel E.
Title: Cancer Systems Biology, Author: Edwin Wang
Title: Captain Code: Unleash Your Coding Superpower with Python, Author: Ben Forta
Title: Castle of Riddles Revisited Guide, Author: John Chapman
Title: Character Development and Storytelling for Games, Author: Lee Sheldon
Title: Character Rigging and Advanced Animation: Bring Your Character to Life Using Autodesk 3ds Max, Author: Purushothaman Raju
Title: Chinese Animated Film and Ideology: Tradition, Innovation, and Interculturality, Author: Olga Bobrowska
Title: Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends, Author: Rich Newman
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications, Author: Kuan-Ching Li

Pagination Links